cpplinq. LINQ for C++ (cpplinq) is an extensible C++11 library of higher-order functions for range manipulation. cpplinq draws inspiration from LINQ for C#.
188shader-advent-2024. Shader Advent Calendar 2024
79windows-terminal-shader-gallery. A gallery of shaders made for Windows Terminal
43FolderSize. FolderSize is intended to be a simple application to determine what folders takes up place on your machine and to present it to you graphically.
37T4Include. T4Include is C# code intended to be reused as source (as opposed to as binary aka assemblies)
24AvaloniaOpenGlTest. Tinkering with Avalonia+OpenGL
20WPFShaderEffects. WpfShaderEffects is intended to be out-of- the-box-ready-to-use ShaderEffects for WPF.
19impulse-gerp-2025. Impulse at GERP 2025
16Client.Formlet. F#
16pt_src3. pt_src3
15fable-formlets. Fable Formlets (Applicative Functor Forms kind of)
14CppStreams. CppStreams is a data pipeline library for C++
14MiniJson. Minimal conforming JSON parser for F#
12fsharpadvent2016. F# Advent repo for my blog on persistent hash map 2016-12-10
11glsl-snippets. GLSL Snippets with origin (when I remember them)
11FsNICC. FsNICC
10wellformed. WPF forms using F# computation expressions
9kodelife. kodelife projects
8impulse-samples. Sample code from Impulse
8hron. hron - human readable object notation
6minesweeper2024. Minesweeper 2024
5FParser. Experimenting creating Parser combinator library around InlineIfLambda
5PushStream6. Push Stream for F#6
5shaderss. A screen saver for Windows show casing amazing shaders created by talented people at www.shadertoy.com
5CodeStack. Code referenced in response to questions on stackoverflow.com
4GameOfLifeMvvm. Conway's Game of Life with Avalonia UI and the MVVM pattern
4TypeScript.React.Formlets. Formlets in TypeScript/React
3phm.net. Persistent Hash Map for .NET
3MightyTransformers. F# Monadic Transforms for Xml, Html and JSON
3FsDistanceField. Computes a distance field PNG from an input image
3pushstream. pushstream is a simplistic but performant push data pipeline for F#
3FsPersistentHashMap. F# Persistent HashMap
2FunScript. F# to JavaScript compiler with JQuery etc. mappings through a TypeScript type provider
2ItsMyLife. Conway's game of life in Avalonia + F#
2experiments. Code that exists only for my own amusement
2CppParserCombinator. CppParserCombinator
2T4JsonSerializer. Exploring the new JSON Source generator in .NET
2FsJsonNavigation. Library to navigate Json Documents
2carnelian. A code generator tool written in ruby
2FsImageToSixel. Image to Sixel
2tsprintf. tsprintf is a portable type-safe printf library with no runtime cost over printf
2webgl-noise. Procedural Noise Shader Routines compatible with WebGL
1terminal. The new Windows Terminal and the original Windows console host, all in the same place!
14kGL. A minimal starting point for 4k OpenGL demo/game programming.
14klang. Official 4klang repository
1mrange.github.io. mrange pages
1tic-80. tic-80 sutff
1webgl-hello-world. Hello World WebGL Example for HTML5 Compatible Browsers
1TheLiveCoderShader. A "fancy" shader running in Windows Forms for The Live Coder event
1mysuavebootstrap. A suave bootstrap site
1impulse. C
1FSharp.Data. F# Data: Library for Data Access
1