This is your work, valued

Norway

Mårten Rånge

Elite
@mrange

Just another dude

cpplinq. LINQ for C++ (cpplinq) is an extensible C++11 library of higher-order functions for range manipulation. cpplinq draws inspiration from LINQ for C#.

188

shader-advent-2024. Shader Advent Calendar 2024

79

windows-terminal-shader-gallery. A gallery of shaders made for Windows Terminal

43

FolderSize. FolderSize is intended to be a simple application to determine what folders takes up place on your machine and to present it to you graphically.

37

T4Include. T4Include is C# code intended to be reused as source (as opposed to as binary aka assemblies)

24

AvaloniaOpenGlTest. Tinkering with Avalonia+OpenGL

20

WPFShaderEffects. WpfShaderEffects is intended to be out-of- the-box-ready-to-use ShaderEffects for WPF.

19

impulse-gerp-2025. Impulse at GERP 2025

16

Client.Formlet. F#

16

pt_src3. pt_src3

15

fable-formlets. Fable Formlets (Applicative Functor Forms kind of)

14

CppStreams. CppStreams is a data pipeline library for C++

14

MiniJson. Minimal conforming JSON parser for F#

12

fsharpadvent2016. F# Advent repo for my blog on persistent hash map 2016-12-10

11

glsl-snippets. GLSL Snippets with origin (when I remember them)

11

FsNICC. FsNICC

10

wellformed. WPF forms using F# computation expressions

9

kodelife. kodelife projects

8

impulse-samples. Sample code from Impulse

8

hron. hron - human readable object notation

6

minesweeper2024. Minesweeper 2024

5

FParser. Experimenting creating Parser combinator library around InlineIfLambda

5

PushStream6. Push Stream for F#6

5

shaderss. A screen saver for Windows show casing amazing shaders created by talented people at www.shadertoy.com

5

CodeStack. Code referenced in response to questions on stackoverflow.com

4

GameOfLifeMvvm. Conway's Game of Life with Avalonia UI and the MVVM pattern

4

TypeScript.React.Formlets. Formlets in TypeScript/React

3

phm.net. Persistent Hash Map for .NET

3

MightyTransformers. F# Monadic Transforms for Xml, Html and JSON

3

FsDistanceField. Computes a distance field PNG from an input image

3

pushstream. pushstream is a simplistic but performant push data pipeline for F#

3

FsPersistentHashMap. F# Persistent HashMap

2

FunScript. F# to JavaScript compiler with JQuery etc. mappings through a TypeScript type provider

2

ItsMyLife. Conway's game of life in Avalonia + F#

2

experiments. Code that exists only for my own amusement

2

CppParserCombinator. CppParserCombinator

2

T4JsonSerializer. Exploring the new JSON Source generator in .NET

2

FsJsonNavigation. Library to navigate Json Documents

2

carnelian. A code generator tool written in ruby

2

FsImageToSixel. Image to Sixel

2

tsprintf. tsprintf is a portable type-safe printf library with no runtime cost over printf

2

webgl-noise. Procedural Noise Shader Routines compatible with WebGL

1

terminal. The new Windows Terminal and the original Windows console host, all in the same place!

1

4kGL. A minimal starting point for 4k OpenGL demo/game programming.

1

4klang. Official 4klang repository

1

mrange.github.io. mrange pages

1

tic-80. tic-80 sutff

1

webgl-hello-world. Hello World WebGL Example for HTML5 Compatible Browsers

1

TheLiveCoderShader. A "fancy" shader running in Windows Forms for The Live Coder event

1

mysuavebootstrap. A suave bootstrap site

1

impulse. C

1

FSharp.Data. F# Data: Library for Data Access

1