United Kingdom

autumn

Elite
@misyltoad

i work on drivers, hdr/colour, linux kernel, gamescope, dxvk and vkd3d-proton, old games. source engine masochist. opinions are my own. frogs are cool.

VPhysics-Jolt. Volt (VPhysics Jolt) is a replacement physics module for the Source Engine.

1.4k

d9vk. A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]

843

frog-protocols. Meson

437

dxvk-native. D3D9/11 but it runs natively on Linux!

413

dxup. A d3d9 and d3d10 to d3d11 translation layer.

270

HL2-GamepadUI. Source code for GamepadUI for Half-Life 2 and friends.

135

vkroots. A stupid simple method of making Vulkan layers, at home!

109

neun-auf-zwoelf. D3D9 wrapper library using Microsoft's D3D9On12 implementation

81

apitrace. Tools for tracing OpenGL, Direct3D, and other graphics APIs

57

riscv-vscript. A port of mini-rv32ima to VScript (Squirrel 3)

56

VAudio-MiniMP3. Replacement MP3 playback module for the Source Engine

51

mini-source-sdk. A minified version of Source SDK with support for VS 2022

44

VTFLib. VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image files.

31

dxvk. Vulkan-based D3D11 implementation for Linux / Wine

26

protongdb. Little helper to run Steam apps under Proton with a GDB debugger

25

libjobs. A cross-platform, header-only compute-shader-styled job dispatching API written in C++.

21

msvc-msbuild-wine-docker. Has MSVC + MSBuild run via Wine in a Linux docker container

16

Dolphins. The classic Xbox demo ported to D3D11 Win32

14

mingw-directx-headers. A copy of the DirectX Headers from MinGW-64.

14

frog_utf. Single file C header for UTF-x-to-y conversions + helpers

13

frog_hashmap. Single file C header for a decent hashmap implementation

12

GamescopeShaders. HLSL

12

ShaderCompile2. Standalone shadercompile, that doesn't depend on valve libraries and supports x64

11

VK_NVX_binary_import-example. A simple example of VK_NVX_binary_import and VK_NVX_image_view_handle

11

arch-mingw-github-action. This action provides a build setup for MinGW-based projects on Arch Linux.

9

AceOfFrogs. C

9

Shadey. A Discord bot that runs shaders

8

VkLayer_FOOL_printed_surface_cups. An implementation of VK_FOOL_printed_surface

8

NoiseFrog. An open source plugin and gui for real-time noise cancellation using rnnoise

7

libvtf-plusplus. C++

5

simple_notif_daemon. A simple notification daemon that prints to stdout.

5

minigpt4_docker. A docker container for minigpt4.cpp

5

gcc-problem-matcher. Github Action to problem match gcc output

5

dxvk-native-sample. C++

5

C-RUN. C-Run is a parkour/freerunning project based in the Source Engine. Leveraging the advantages of Enhanced Source the project aims to provide smooth and interesting movement tied in with a distinctive pixel art visual style. Drawing on influences from Titanfall to Mirror's Edge, we hope to create a pleasing and enjoyable experience!

5

quick_kernel_dev_guide.

4

d9vr. C++

4

libvpk-plusplus. C++

4

SocialLife. Pls fix

4

wine. C

4

minecraft_beta_1.7.3_docker. Shell

4

website. HolyC

4

VK_hdr_layer. Hacks. Don't use.

3

waydroid. Waydroid uses a container-based approach to boot a full Android system on a regular GNU/Linux system like Ubuntu.

3

microADB. ADB server implementation for MCUs

3

Image2Shader. Convert images to shaders!

2

mesa. wip mesa shit by me

2

libtxc_dxtn-cmake. C

2

Keychron-Q4-Pro-AnnePro2StyleLayout.

2

Broton. Build Proton in Pressure-Vessel

1

TheGuin2. A Discord bot that isn't terribly made.

1
51
Apply