This is your work, valued
i work on drivers, hdr/colour, linux kernel, gamescope, dxvk and vkd3d-proton, old games. source engine masochist. opinions are my own. frogs are cool.
VPhysics-Jolt. Volt (VPhysics Jolt) is a replacement physics module for the Source Engine.
1.4kd9vk. A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
843frog-protocols. Meson
437dxvk-native. D3D9/11 but it runs natively on Linux!
413dxup. A d3d9 and d3d10 to d3d11 translation layer.
270HL2-GamepadUI. Source code for GamepadUI for Half-Life 2 and friends.
135vkroots. A stupid simple method of making Vulkan layers, at home!
109neun-auf-zwoelf. D3D9 wrapper library using Microsoft's D3D9On12 implementation
81apitrace. Tools for tracing OpenGL, Direct3D, and other graphics APIs
57riscv-vscript. A port of mini-rv32ima to VScript (Squirrel 3)
56VAudio-MiniMP3. Replacement MP3 playback module for the Source Engine
51mini-source-sdk. A minified version of Source SDK with support for VS 2022
44VTFLib. VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image files.
31dxvk. Vulkan-based D3D11 implementation for Linux / Wine
26protongdb. Little helper to run Steam apps under Proton with a GDB debugger
25libjobs. A cross-platform, header-only compute-shader-styled job dispatching API written in C++.
21msvc-msbuild-wine-docker. Has MSVC + MSBuild run via Wine in a Linux docker container
16Dolphins. The classic Xbox demo ported to D3D11 Win32
14mingw-directx-headers. A copy of the DirectX Headers from MinGW-64.
14frog_utf. Single file C header for UTF-x-to-y conversions + helpers
13frog_hashmap. Single file C header for a decent hashmap implementation
12GamescopeShaders. HLSL
12ShaderCompile2. Standalone shadercompile, that doesn't depend on valve libraries and supports x64
11VK_NVX_binary_import-example. A simple example of VK_NVX_binary_import and VK_NVX_image_view_handle
11arch-mingw-github-action. This action provides a build setup for MinGW-based projects on Arch Linux.
9AceOfFrogs. C
9Shadey. A Discord bot that runs shaders
8VkLayer_FOOL_printed_surface_cups. An implementation of VK_FOOL_printed_surface
8NoiseFrog. An open source plugin and gui for real-time noise cancellation using rnnoise
7libvtf-plusplus. C++
5simple_notif_daemon. A simple notification daemon that prints to stdout.
5minigpt4_docker. A docker container for minigpt4.cpp
5gcc-problem-matcher. Github Action to problem match gcc output
5dxvk-native-sample. C++
5C-RUN. C-Run is a parkour/freerunning project based in the Source Engine. Leveraging the advantages of Enhanced Source the project aims to provide smooth and interesting movement tied in with a distinctive pixel art visual style. Drawing on influences from Titanfall to Mirror's Edge, we hope to create a pleasing and enjoyable experience!
5quick_kernel_dev_guide.
4d9vr. C++
4libvpk-plusplus. C++
4SocialLife. Pls fix
4wine. C
4minecraft_beta_1.7.3_docker. Shell
4website. HolyC
4VK_hdr_layer. Hacks. Don't use.
3waydroid. Waydroid uses a container-based approach to boot a full Android system on a regular GNU/Linux system like Ubuntu.
3microADB. ADB server implementation for MCUs
3Image2Shader. Convert images to shaders!
2mesa. wip mesa shit by me
2libtxc_dxtn-cmake. C
2Keychron-Q4-Pro-AnnePro2StyleLayout.
2Broton. Build Proton in Pressure-Vessel
1TheGuin2. A Discord bot that isn't terribly made.
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