elm-tailwind-modules. Generate Elm code for Tailwind Utilities and Components that purges using Elm's dead code elimination!
123RuinsOfRevenge. An RPG written in Java using LibGDX and Box2D. Maps loaded from Tiled and sprites / animations from .png / .xml /.json
53Utils. Noise classes, Matrix-to-array Mappers, and other useful java stuff wihtout dependencies to other libs.
29elm-default-tailwind-modules. The default tailwind classes in Elm as elm-css generated using elm-tailwind-modules
27elmjs-inspect. Why is your elm.js file so big? Is Elm's dead code elimination on a particular function not working as you expected? What libraries cost your users bandwidth? Analyse your elm.js file size with this tool.
25irreactive.com. My Blog about User Interface- and Functional Programming.
15TinyWorld. Ludum Dare game entry from the 10th Anniversary Ludum Dare! Theme "Tiny World". Written in Java, rendering engine: Java2D.
11WorldOfCubeCpp. Terraria Clone, written in C++ with SDL.
8elm-markdown-transforms. For creating advanced elm-markdown renderers (e.g. with model access).
7rust-set-reconciliation. An implementation of "What’s the Difference? Efficient Set Reconciliation without Prior Context"
5md-spellcheck-action. Spellcheck markdown files in your github action
5dhall-blocks. More configureable dhall utility than Prelude/JSON/renderYAML and its internal Blocks structures.
4WorldOfCube. A Game somehow similar to Minecraft in 2D, written in Java
3elm-figma-autoflex. Fetch figma frames via the Figma API and render them as responsive HTML
3elm-ide. Sematic Editor for Elm Code
3elm-drag-and-drop. Drag and drop with a similar api to html5-drag-and-drop, but implemented within elm.
3nix. My NixOS configuration
3UniverseEngine. A openGL 3D mid-level Engine, written in Java
2ScalaUtils. Utilities for scala, including Properties
2ecc-acc-bls-test. Rust
2flatmate. Elm
1LambdaDeclarative. Little experiment on trying to implement a graphical Lambda-Calculus editor
1glyphcaster. Collaborative text demo with Automerge and GTK4
1AnimationLoader. [Scala] Generic animation loading from .xml files. Supports filters and more complex stuff. Also includes a GUI application for viewing those animations and exporting those to .gif's.
1DontTouchTheSpikesHaskell. Don't touch the Spikes (Smartphone game, see Play Store) implemented in Haskell using DeclarativeGraphics
1School-Project. A Secure Dropbox-like server file management.
1declarative-apis-widgets. Interactive code widgets used in https://irreactive.com/declarative-apis
1dynamic-visualisations. Haskell
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