Sweden

Johan Gardhage

Expert
@johangardhage

Retro-programming in C/C++ and assembly on x86 and 68k platforms.

dos-bcdemos. Retro programming in Borland C++ 3.1

64

retro-demoeffects. Classic demo effects using software rendering

43

dos-tpdemos. Retro programming in Borland Turbo Pascal 7

40

retro-book-gardens. The raycasting engine from the book "Gardens of Imagination"

24

amiga-realtime3d. The 3D engine from the book "Amiga Real-Time 3D Graphics"

24

dos-virus. Retro programming in Borland Turbo Assembler

15

retro-book-blackart3d. Demos from the book "Black art of 3d game programming"

8

retro-book-tricks3dgurus. Demos from the book "Tricks of the 3d game programming gurus"

8

retro-book-moretricksgamegurus. Demos from the book "More Tricks of the Game Programming Gurus"

6

music-collection. A collection of some amazing tracks and drops

6

gitstats. A Bash script for generating git statistics

5

retro-book-ownflightsim. Demos from the book "Build your own flight sim in C++"

5

retro-book-trickswindowsgamegurus. Demos from the book "Tricks of the Windows Game Programming Gurus"

5

retro-book-tricksgamegurus. Demos from the book "Tricks of the game programming gurus"

4

retro-book-flightsfantasy. Demos from the book "Flights of fantasy"

2

retro-quake. A simple Quake map viewer using software rendering

2

retro-glquake. A simple Quake map viewer in OpenGL

1

retro-book-focus3dmodels. Examples from the book "Focus on 3d models"

1

retro-vkquake. A simple Quake map viewer using Vulkan

1

retro-book-focus3dterrain. Examples from the book "Focus on 3d terrain programming"

1
20
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