Bjørn Gunnar Staal

Elite
@bgstaal

multipleWindow3dScene. A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage

19k

ofxShivaVG. A 2d renderer for openFrameworks based on the ShivaVG library

84

gpuparticles. JavaScript

33

ofxFlow. Flow based programming interface for Open Frameworks

13

ofxBeckhoffADS. C

9

ofxMidifile. Super simple wrapper around Midifile for openFrameworks. For loading and parsing of midifiles.

8

DMX-tube-experiment. Experiment done at @nanikawa's DMX workshop at resonate 2012.

7

VideoSlicer. Simple Web-frontend for ffmpeg to slice videos into named sections.

5

pex. Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.

4

explodingCubes. Simple experiment utilizing the openGL wrappers in openFrameworks

3

ofxCairo. Thin wrapper around the built in ofCairoRenderer for drawing to the screen

3

ofxDatGui. Simple to use, fully customizable, high-resolution graphical user interface for openFrameworks

2

ofxSensfloor. C++

2

ofxFlowTools. openframeworks addon. Combines 2D fluid simulation, optical flow and more using GLSL shaders. Works best with live camera input.

2

ofxTouche. ofxTouche

1

ofxStencil. Simple addon for using stencil buffer.

1

openFrameworks. OpenFrameworks is a cross platform open source toolkit for creative coding in C++.

1

ofxTweenzor. Tweening Engine for OpenFrameworks

1

iOS-Workshop-BEKK. Source from test projects built at iOS Workshop, BEKK 2012

1

ofxFFT. openframeworks addon for fft audio + gui.

1

as3-tools.

1

ofxKinectCommonBridge. A wrapper for the simple Kinect for Windows library developed at Microsoft in partnership with myself & James George

1

ofxSystemContextMenu. Objective-C

1
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