This is your work, valued
multipleWindow3dScene. A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage
19kofxShivaVG. A 2d renderer for openFrameworks based on the ShivaVG library
84gpuparticles. JavaScript
33ofxFlow. Flow based programming interface for Open Frameworks
13ofxBeckhoffADS. C
9ofxMidifile. Super simple wrapper around Midifile for openFrameworks. For loading and parsing of midifiles.
8DMX-tube-experiment. Experiment done at @nanikawa's DMX workshop at resonate 2012.
7VideoSlicer. Simple Web-frontend for ffmpeg to slice videos into named sections.
5pex. Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.
4explodingCubes. Simple experiment utilizing the openGL wrappers in openFrameworks
3ofxCairo. Thin wrapper around the built in ofCairoRenderer for drawing to the screen
3ofxDatGui. Simple to use, fully customizable, high-resolution graphical user interface for openFrameworks
2ofxSensfloor. C++
2ofxFlowTools. openframeworks addon. Combines 2D fluid simulation, optical flow and more using GLSL shaders. Works best with live camera input.
2ofxTouche. ofxTouche
1ofxStencil. Simple addon for using stencil buffer.
1openFrameworks. OpenFrameworks is a cross platform open source toolkit for creative coding in C++.
1ofxTweenzor. Tweening Engine for OpenFrameworks
1iOS-Workshop-BEKK. Source from test projects built at iOS Workshop, BEKK 2012
1ofxFFT. openframeworks addon for fft audio + gui.
1as3-tools.
1ofxKinectCommonBridge. A wrapper for the simple Kinect for Windows library developed at Microsoft in partnership with myself & James George
1ofxSystemContextMenu. Objective-C
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