Sometimes I break things, sometimes I do things
Dynation. Open-source release of Dynation
15grr. Optimised and simple reflection library for games
10Fresponze-old. Fast, simple and modern middleware for game engines
8WindowsHacks. Windows Hacks by Windows Programmer
7WASAPI_X-Ray_Adaptation. C++
5WinPlr. WINAPI Audio player
5Alistra. The 32KB Alistra Project Demo
3oiu_csharp. DAW for everyone
3lum-decoder. Compact Windows Audio Transcoder
2OpenLR. Official CoC Fork for LR
2box2d-optimized. A very fast and scalable physics engine, based on Box2D.
2UXRAY. The main fork of UXRAY
2CPUINFORMER. The main repository of CPU INFORMER. Includes CPUID and other utilities for programming apps.
2xray-gles. Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World.
2nfs-reverse-tools. Plugin for IDA Pro disassembler which allows loading .map files.
2libmperf. Perfomance counter library
1pcsx2-gdbserver. PCSX2 - The Playstation 2 Emulator
1ixray-renderer. C++
1audiorex. micro audio-engine example
1OpenSoundRefenation. Open-source WINAPI DAW
1lambda_engine. Open source Source engine сompatible engine
1mappage. C++
1FreeImage_vs2017. The clone of FreeImage repository, modifyed for MCVS2017 (15.5)
1IGUH. IGUH - "Internal graphic used here" engine
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