Sean

Expert
@velipso

slinging code across america

polybooljs. Boolean operations on polygons (union, intersection, difference, xor)

621

sndfilter. Algorithms for sound filters, like reverb, dynamic range compression, lowpass, highpass, notch, etc

488

gvasm. Assembler and disassembler designed specifically for Game Boy Advance homebrew.

69

polybool. Boolean operations on polygons (union, intersection, difference, xor)

50

sink. Minimal programming language for embedding small scripts in larger programs

50

adsrnode. Advanced ADSR envelope node for WebAudio

34

whisky. A collection of stateless random number generators in C

33

smb3-physics. Reimplentation of Super Mario Bros 3 phyiscs in JavaScript

27

basicmidi. Reads and writes MIDI files into a reasonable intermediate format

15

gba-sound-demo. GBA sound demos for testing different sample rates and bit depths

12

spline. Spline functions in different languages (Catmull-Rom spline)

11

nvqm. Numeric, Vector, Quaternion, and Matrix functions, consistent across multiple programming languages

11

simple-js-synth. Simple JavaScript synthesizer using Web Audio

8

music-theory. A place to store my music theory notes and experimental scripts

8

gvsong. Music engine for the Game Boy Advance written in gvasm assembly

6

auntflora. Port of Aunt Flora's Mansion to Game Boy Advance

5

basicwav. C99 library for saving/loading WAV files

4

nightmare. Audio engine for games based on synthesizing music and sound effects.

3

midimap. Command line tool for generating and mapping MIDI messages (OSX)

3

boxburner. Generates patterns for laser cutting

2

cnvui. Simple JavaScript UI for Canvas

1

staticvault. Encrypt, host, and share files on a static website

1

cryptsweeper. Fight the graveyard monsters and stop death

1

zil. Zed fork with most features removed

1
24
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