I write fast code (mostly Rust ๐ฆ), I go fast at videogames (mostly Dark Souls III โฐ๏ธ) and I communicate fast (mostly with my hands ๐ฎ๐น).
hudhook. A videogame overlay framework written in Rust, supporting DirectX and OpenGL
338eldenring-practice-tool. Elden Ring speedrunning practice tool
300darksoulsiii-practice-tool. Dark Souls III speedrunning practice tool
47sekiro-practice-tool. Sekiro speedrunning practice tool
23practice-tool-core. Common components for the Practice Tools
2DarkSoulsIII-Mods. Various tools, mainly intended for practicing Dark Souls III speedruns.
2thesis. Prototypes for my thesis on procedural content generation
2speedrun-on-linux. A helper CLI application for managing speedrunning tools on Linux
2erdb. JSON schema and data parser for ELDEN RING
1imgui-rs. Rust bindings for Dear ImGui
1veeenu.github.io. GitHub pages website
1phoria.js. JavaScript library for simple 3D graphics and visualisation on a HTML5 canvas 2D renderer. It does not use WebGL. Works on all HTML5 browsers, including desktop, iOS and Android.
1cardboard-test. WebGL application to test Cardboard VR
1vulkan-tutorial. Rust
1Nioh-PracticeTools. Nioh speedrunning practice tools
1adventofcode2024. Advent of Code 2024 in OCaml
1eldenring-chainsaw-trainer. Training tool for Chainsaw glitch.
1detour-rs. A cross-platform detour library written in Rust
1rust-tcl-tk. Tcl/Tk bindings for Rust
1dlg. Easy peasy CLI dialogs
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