I run tobspr Games, an indie game studio with a focus on simulation/automation games from Germany!
RenderPipeline. Physically Based Shading and Deferred Rendering for the Panda3D game engine
1kGLSL-Color-Spaces. Utility functions to convert between various color spaces in GLSL
243FastDynamicCast. Fast dynamic cast in C++ for MSVC, outperforming the regular dynamic cast by up to 25 times
110LUI. Lightweight User Interface for Panda3D
88RenderPipeline-Samples. Samples for the Render Pipeline
33P3DModuleBuilder. Toolkit to make C++ modules and extensions for the Panda3D engine
23Panda3D-Bam-Exporter. Blender plugin to export to the .BAM format, used by Panda3D
22cordova-plugin-android-notch. Plugin to query android notch insets
19P3D-ECS. Panda3D Entity Component System (Experimental)
10cake-factory. Cake Factory
3fastify-postgres. Fastify plugin to easily use postgres databases (OUTDATED - Do not use)
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