SF Bay Area

Alex Yu

Elite
@sxyu

svox2. Plenoxels: Radiance Fields without Neural Networks

2.9k

pixel-nerf. PixelNeRF Official Repository

1.5k

volrend. PlenOctree Volume Rendering (supports CUDA & fragment shader backends)

620

sdf. Parallelized triangle mesh --> continuous signed distance field on CPU

524

plenoctree. PlenOctrees: NeRF-SH Training & Conversion

440

nerfvis. NeRF visualization library under construction

284

smplxpp. Super fast SMPL/+H/-X implementation in C++, with CUDA support and a built-in OpenGL renderer

180

meshview. Simple OpenGL mesh/point cloud viewer

121

avatar. Fitting SMPL human body model to depth images in CPU real-time (combining SMPLify, original Kinect; new version of OpenARK avatar)

108

svox. PlenOctrees construction + rendering PyTorch CUDA extension

82

nivalis. Desmos-like function plotter using webasm

49

rgbdrec. Depth camera pose estimation utility, with common abstraction on top of COLMAP, ORB_SLAM2

23

Quaternion-SR-UKF. a minimal header-only C++ square root UKF library, with support for quaternion state vectors

18

watplot. Interactive waterfall plots for Breakthrough Listen data

5

ORB_SLAM2. Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities

3

volrend_human. C++ Renderer for CS 184 Final Project - Humans/Animatable NeRF (Not polished)

3

OpenARK-Deps. OpenARK Dependency Installer for Windows. Installs a bunch of common computer vision-related packages.

2

cnpy. library to read/write .npy and .npz files in C/C++ (with improvements from plenoctree etc)

1

multinerf. A Code Release for Mip-NeRF 360, Ref-NeRF, and RawNeRF

1

percussion. VR Decal Project - Percussion Simulator (Unity)

1
20
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