svox2. Plenoxels: Radiance Fields without Neural Networks
2.9kpixel-nerf. PixelNeRF Official Repository
1.5kvolrend. PlenOctree Volume Rendering (supports CUDA & fragment shader backends)
620sdf. Parallelized triangle mesh --> continuous signed distance field on CPU
524plenoctree. PlenOctrees: NeRF-SH Training & Conversion
440nerfvis. NeRF visualization library under construction
284smplxpp. Super fast SMPL/+H/-X implementation in C++, with CUDA support and a built-in OpenGL renderer
180meshview. Simple OpenGL mesh/point cloud viewer
121avatar. Fitting SMPL human body model to depth images in CPU real-time (combining SMPLify, original Kinect; new version of OpenARK avatar)
108svox. PlenOctrees construction + rendering PyTorch CUDA extension
82nivalis. Desmos-like function plotter using webasm
49rgbdrec. Depth camera pose estimation utility, with common abstraction on top of COLMAP, ORB_SLAM2
23Quaternion-SR-UKF. a minimal header-only C++ square root UKF library, with support for quaternion state vectors
18watplot. Interactive waterfall plots for Breakthrough Listen data
5ORB_SLAM2. Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
3volrend_human. C++ Renderer for CS 184 Final Project - Humans/Animatable NeRF (Not polished)
3OpenARK-Deps. OpenARK Dependency Installer for Windows. Installs a bunch of common computer vision-related packages.
2cnpy. library to read/write .npy and .npz files in C/C++ (with improvements from plenoctree etc)
1multinerf. A Code Release for Mip-NeRF 360, Ref-NeRF, and RawNeRF
1percussion. VR Decal Project - Percussion Simulator (Unity)
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