Brisbane, Australia

Connor McLaughlin

Elite
@stenzek

Likes computer graphics, software security, reverse engineering, ML, HPC.

duckstation. Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64

10k

pce. PC simulator/emulator targeting a range of systems from 8086 through to Pentium, written in C++

83

emu-shaders. Collection of GLSL and ReShade shaders for various emulators

28

bspview3. BSP map viewer for idtech3-based games

16

gbe. GB/GBC emulator

12

streamit-hls. LLVM-based compiler for the StreamIt language, targeting CPUs, and FPGAs via high-level synthesis (honours thesis)

7

libfif. Small virtual filesystem-in-a-file library. Also can be in memory.

6

soundtouch. SoundTouch Audio Processing Library (forked from https://codeberg.org/soundtouch/soundtouch)

5

space-invaders. 8080-based Space Invaders Emulator

4

duckstation-ext-qt-minimal. Minimal version of Qt for DuckStation which only includes the required modules

4

tinyrasterizer. Silly project to rasterize 3D objects to a terminal

3

ps1-tests. Collection of PlayStation 1 tests for emulator development

3

SubnettingTool. Web-based tool for generating IPv4 subnetworks

2

cpuinfo. CPU INFOrmation library (x86/x86-64/ARM/ARM64, Linux/Windows/Android/macOS/iOS)

2

nese. Semi-functional NES Emulator

2

SimpleNVGPUInfo. Simple GPU info using nvapi

2

YBaseLib. Collection of cross-platform C++ utility classes

2

psx-spx.github.io. Awk

2

YGameEngine. Old cross-platform game engine, no longer developed

1

teensylcd-simulator. Simulator based on simavr for QUT TeensyLCD development board

1

libchdr. Standalone library for reading MAME's CHDv1-v5 formats.

1

aoc2019-intcode. Advent of Code 2019 Intcode Computer written in C++

1

shaderc. A collection of tools, libraries, and tests for Vulkan shader compilation.

1
23
Apply