Working on sotrh.github.io/learn-wgpu
learn-wgpu. Guide for using gfx-rs's wgpu library.
1.9kwgpu-specs. Rust
6wgpu-on-android. Trying to get wgpu working on Android for https://sotrh.github.io/learn-wgpu
5shape-keys. Rust
5rts_engine. Small project exploring some RTS mechanics with OpenGL, and ECS
5texture-packer. Rust
4rts. Rust
3nagini. A tool to create WGPU pipelines from shader code (GLSL, WGSL, HLSL, SPIR-V, etc).
3quinn-networking. Practicing using the quinn networking library.
3wgpu-multiplatform. Vue
3wasm-resources. Rust
3rust-genetic-algorithm. Rust
3threejs-skinned-mesh. JavaScript
2wgpu-hot-reloading. Rust
2gamepads. Rust
2span-lexer. Rust
2ultraviolet. A wide linear algebra crate for games and graphics.
2webtransportdemo. Rust
1wasm-threads. Rust
1brick-breaker. Rust
1pipemd. Rust
1wgpu-template. Rust
1bones. Rust
1Text-Adventure. JavaScript
1vulkan-tutorial. C++
1makerspace. Shell
1naga. Universal shader translation in Rust
1envmap-2-renderers. JavaScript
1kotlin-native-vulkan. HTML
1wasm-audio. Rust
1lowpoly_terrain. Kotlin
1lwjgltext. Kotlin
1telos-app. JavaScript
1wgpu. Safe and portable GPU abstraction in Rust, implementing WebGPU API.
1cs236-projects. Projects for CS 236
1rust-gamedev.github.io. The repository for rust-gamedev.github.io
1blog.
1lwgl_tutorials. Java
1threejs-retarget. JavaScript
1just_run. Kotlin
1libgdx-terrain-builder. Designed to facilitate the process of generating 3d terrain.
1pathfindingdemo. A demo for pathfinding
1wgpu_glyph. A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)
1shader-showcase-demo. A showcase of various shaders using LibGDX
1rust-hot-reloading. A minimal example of hot-reloading of libraries in Rust
1weeklies. Game projects that can be completed within a week.
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