Menu. The iOS Menu
1.6kCodea-Runtime. Codea Runtime Library for iPad by Two Lives Left
283StretchyLayout. An example project for a post on blog.enabled.com.au
131BehindTheScenes. A quick dive into using iOS Scenes with conventional UIKit and SwiftUI hosted controllers
100ShaderManager. A very simple OpenGL ES shader manager for Objective-C
34LinguisticTaggerDemo. Basic usage of NSLinguisticTagger to highlight words
26CHDropboxSync. Easy Dropbox syncing for iOS apps
11KeyHack. Implements iOS key-down detection on the software keyboard by swizzling private keyboard API
5RetroBubbleText. Swift
5Royal-Score. iOS score card app for the board game Queendomino
4DungeonPals. Example of App State architecture
3Dance. A radical & elegant animation library built for iOS.
3Down. Blazing fast Markdown / CommonMark rendering in Swift, built upon cmark.
3Juice. Juice is a small game specific effects library for Codea
3iOS-Drawing. Objective-C
2Visual-Effects-Shadow. Add a drop shadow to a UIVisualEffectView using a 9-part UIImage.
2KeyboardAdjuster. A Swift library that automatically resizes and adjusts views to scroll when a keyboard appears.
1ace. Ace (Ajax.org Cloud9 Editor)
1AudioKit. Open-source audio synthesis, processing, & analysis platform.
1WeakArray. A Swift Array-like collection type which does not retain its objects
1Codea4-Docs.
1StretchyLayouts-Original. Example project for article
1PXPGradientColor. An Objective-C wrapper for CGGradient (useful for iOS)
1PKHUD. A Swift based reimplementation of the Apple HUD (Volume, Ringer, Rotation,…) for iOS 8.
1Defaults. Swifty and modern UserDefaults
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