Pear Land

shaun

Elite
@shaunlebron

blinky. Exploring peripheral vision in games (using Quake)

715

history-of-lisp-parens. a history of Lisp's most notorious artifact, parentheses

591

ClojureScript-Syntax-in-15-minutes. cljs syntax is simple

372

t3tr0s-slides. interactive guide to tetris in cljs

272

pacman-mazegen. researching solutions for generating Pac-Man mazes

207

IsometricBlocks. A tutorial on how to render isometric blocks in the correct order.

206

solar-system-of-js. Visualize the languages on the JS platform

167

visualizing-projections. interactive visualization of projections

125

flex-fov. intelligent defaults for displaying any FOV

64

jumping-from-html-to-clojurescript. a strangely intuitive path to ClojureScript from HTML

57

pacman. JavaScript

53

super-hexagon-unwrapper. a neat math hack for Super Hexagon

52

bl1nd-ld28. 1D game for Ludum Dare 28

46

parinfer. Clojure

46

cljs-pprint. porting clojure.pprint to clojurescript (pretty-printing)

45

gh4st. A.I. puzzle experiment based on pacman ghosts

32

PterodactylAttack. iPhone game in JS

32

hammock. tie two trees together to track a transformation

27

t3tr0s-bare. clojurescript tetris - stripped down T3TR0S

25

parinfer-codemirror. Parinfer layer for CodeMirror

17

github-markdown-hacks. undocumented github markdown things

14

ratios. visual method for simplifying numbers

13

MayanCalendar. an animated Mayan Calendar

12

js-in-cljs-case-study. CSS

11

macos-trackpad-demo. show raw touch points from macOS trackpad

9

locus. gradual focusing for lisp syntax

9

highlight-tree-sitter. create syntax-highlighted code using tree-sitter

8

clojure-the-essential-reference-dash. convert Clojure Essential Ref book to Dash docset

7

ui-testing-braindump.

6

HygoonMosaic. Texture Packer

5

a-tour-through-the-visualization-zoo. HTML

5

cube. generalizing 2d, 3d, and 4d cubes

5

Shipmates-LD29. A game for the 29th Ludum Dare game jam.

3

Svg2Canvas. an offline backup of an existing Svg2Canvas processor

3

handhold-philosophy. a hypothesis on maintaining momentum when doing something difficult or unfamiliar

3

how-we-made-a-game. Writing about 9 months of indie game development.

2

OneTwentyOne. A collaborative flickering mosaic...

2

textAnimFrame. JavaScript

1

cljs-expo. Example mobile app using clojurescript, shadow-cljs, helix, and expo

1
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