seyha

Advanced
@seyhajin

Coding, Graphics, GameDev, DevTools, Space

webgpu-wasm-c. πŸš€ A minimal WebGPU example written in C, compiled to WebAssembly (wasm). πŸ› οΈ Ideal for experimenting and preparing for native development without install dependencies (dawn, wgpu-rs).

68

webgpu-wasm-zig. πŸš€ A minimal WebGPU example written in Zig, compiled to WebAssembly (wasm). πŸ› οΈ Ideal for experimenting and preparing for native development without install dependencies (dawn, wgpu-rs).

24

sokol-minimal-app. A minimal 'sokol' application.

7

webgl2-wasm-sdl-sokol-sprite. πŸš€ Minimal sprite rendering example written in C with SDL2 for windowing, sokol_gfx for graphics API using WebGL2/GLES3, stb_image for loading image, compiled in WebAssembly with Emscripten

7

flux-samples. Flux samples for Flux build system (https://github.com/seyhajin/flux)

6

flux. Flux build system - simple, experimental build system for C/C++ projects, written in Python!

3

llvm-ir-zig. πŸš€ A minimal example to create and execute a LLVM IR module in Zig.

3

wonkey-game-engine-starter. A Wonkey 2D/3D game engine starter project using SDL2 and ANGLE statically linked into a standalone executable.

2

cgenc. Simple C generics generator for C.

2

zed-snazzy-light. A port of the popular Snazzy Light color scheme for Zed editor.

2

allegro5. The official Allegro 5 git repository. Pull requests welcome!

1

tinycc. Unofficial mirror of mob development branch

1

filament-web-samples. Basic setup and use of Filament for the web platform through these tutorials.

1

flux-mods. Flux modules for Flux build system (https://github.com/seyhajin/flux)

1

bmx3d. The unofficial clone archive of bmx3d (Max3d for BlitzMax) from http://code.google.com/p/bmx3d/

1

webpack-project-template. Webpack project starter environment

1
16
Apply