sx. Portable base library for C programmers, designed for performance and simplicity.
882rizz. Small C game development framework
786glslcc. GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
550dmon. Single header C99 portable library for monitoring filesystem changes. (Windows/Linux/MacOS)
288dds-ktx. Single header "no-allocation" KTX/DDS file reader
139deboost.context. "Deboostified" version of boost.context (coroutines), Plain and simple C API for context switching. Easy build on multiple platforms.
97darkhammer. darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua scripts. Runs on windows and linux
97Junkyard. Yet another multiplatform C++ framework to make games
88termite. Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say
83atlasc. Builds atlas texture from a bunch of input images.
74sjson. Fast and portable single-header C file Json encoder/decoder
64libdhcore. Lightweight, performance oriented, Core library for 'C' programmers
56cj5. Very minimal single header JSON5 parser in C99, derived from jsmn
48stackwalkerc. Windows single header stack walker in C (DbgHelp.DLL)
42OffsetAllocator. Fast O(1) offset allocator with minimal fragmentation. Single C-Header library version.
36termite-jobs. Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.
35AutoPilot. Graph based GUI tool to automate system tasks
25vscode-vax-dark-theme. Default Visual Assist Dark theme for vscode
21rizz-space-invaders. Space Invaders game remake with _rizz_ frame work
9fontstash. Light-weight online font texture atlas builder
2ImGuiTemplate. Template code for starting a new ImGui app
1RayTemplate. Raylib template application to create simple graphical applications
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