Sam works on nasty graphics problems with Pieter Peers, when not playing fiddle music or skiing. Pytorch in the office, Rustacean at home.
matfusion. SVBRDF estimation from photographs for three different lighting conditions (directional, natural, and flash/no-flash illumination) is shown by refining a novel SVBRDF diffusion backbone model.
46sidequest. A fancy GPU path-tracer for photorealistic lighting and rendering written in C++, Rust, and CUDA C
27content_aware_tiles. A flexible training-free diffusion-based method for generating tileable image sets, including self-tiling images, stochastic self-tiling images, and Wang tile textures.
22LeagueLevel. Export League of Legends NVR and WGEO Map Files
6ChristmasFestivitiesMod2. Christmas Festivities Mod
4pbr-demo. Demo application for real-time, physically-based rendering
3JFlick. A high-speed brainfuck interpreter written in Java
3teamwork. Teamwork adapts pretrained diffusion models while also increasing the number of input and output channels.
3lug-wasm. My LUG talk about Web Assembly.
2weakref. Rust
2easy_uri. A dirty little URI parser, since no crates currently do things right.
1score_sde. Jupyter Notebook
1Festivities4. Java
1rust. Empowering everyone to build reliable and efficient software.
1lug-gpucomputing-talk. TeX
1pillows_finetune. Python
1regess. Regular Expression State-Machine
1checkpointui. A Rust TUI application for inspecting safetensors/gguf files.
1UHSPres. Senior Presentation for UHS
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