Rob Terrell

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@robterrell

TVOutManager. Mirror the display of an iOS device on an external screen

298

orto. Orto JVM in Javascript (see http://ejohn.org/blog/running-java-in-javascript/)

35

graffiti-keyboard. iOS 8 Keyboard extension to implement the Palm "Graffiti" writing system.

27

ProfilePuller. Retrieves .mobileprovision files from Apple's iPhone Developer Provisioning Portal.

11

web-client. Parsec client that runs in the browser

5

phantomjs. Headless WebKit with JavaScript API

3

mojo-editor. html5 game editor written in cappuccino and objective-c

2

CouchDBSyncer-iOS. iOS library to perform a one-way sync of documents and attachments from a couchdb database to a local core data store

2

ace. Ajax.org Cloud9 Editor

2

ACEKit. Wrapping the ACE Editor for Cappuccino

2

iOS-Couchbase. A build of Apache CouchDB optimized for iPad, iPhone, and iPod Touch

1

JSIL. CIL to Javascript Compiler

1

dive-into-python3. Maintained version of Dive Into Python 3, because Mark Pilgrim disappeared. :-/

1

SDURLCache. URLCache subclass with on-disk cache support on iPhone/iPad

1

diveintohtml5. [Mirror] Dive Into HTML5 online book

1

express. Sinatra inspired web development framework for node.js -- insanely fast, flexible, and simple

1

BCTabBarController. a Tweetie-style tab bar for the iPhone

1

smokescreen. A Flash player written in JavaScript. Now with more bugs! This version is a major rework of what was demoed last year. It is better in many ways, but also less complete in many ways. It also uses Canvas to render instead of SVG. The main difference, though, is that after making a mess building the first player, this codebase is actually maintainable. Currently cleaning up: tools to help dissect SWFs, and the AS2 -> JS compiler.

1

AudioStreamer. A streaming audio player class (AudioStreamer) for Mac OS X and iPhone.

1

ccv. C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library

1

three.js. Javascript 3D Engine

1

deviceconsole. An iOS system log tailer that doesn't suck

1

emscripten. Emscripten: An LLVM-to-JavaScript Compiler

1

VertexHelper. Lets you graphically define vertices of sprites for Box2D and Chipmunk bodies/shapes.

1

polyfrag. Geometry library that splits polyhedra using 3D planes

1

node-eventemitter. An up to date (as of node 0.3.2) of the EventEmitter in nodejs

1

box2d2-js. Automatic port of box2dAS 2.0 to javascript

1

deepDropUpload. Example for dragging files from the desktop to any CPView in a Cappuccino app running in a browser.

1

box2dnode. A port of the box2djs library into a nodejs module

1

objcpp-h. Objective-C++ toolkit for iPhone SDK

1

jscocoa. Write Cocoa applications in Javascript

1

UnityBerkeliumPlugin. A wrapper plugin around the Berkelium library to render and interact with web pages inside Unity3D

1

gloss-caustic-shader. Reproduces the oft-seen glossy gradient effect

1

RLOfflineDataStore. A simple Cappuccino wrapper for html5 offline data storage

1

cocos2d-javascript. A re-implementation of cocos2d for the Web using HTML5 and JavaScript

1
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