PhD Candidate in Generative AI & Human Motion Synthesis | Ex-Research Intern @ Huawei Noah’s Ark Lab
in2IN. [CVPRW 2024] Official Implementation of "in2IN: Leveraging individual Information to Generate Human INteractions".
61MixerMDM. [CVPR 2025] Official Implementation of "MixerMDM: Learnable Composition of Human Motion Diffusion Models".
26Interact2Ar. [CVPR 2026] Official Implementation of "Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models".
24POSEIDON. [Sensors] Official Implementation of "Poseidon: A data augmentation tool for small object detection datasets in maritime environments".
7mask-detector. This deep learning project has the objective to build and deploy a facemask detector on the browser. The model has been archived using transfer learning over a MobileNetV2 pretrained model. The web implemetation has been done using Tensorflow.js
1pong-rl. This deep learning project has the objective to teach an agent to play Pong using reinforcement learning. The training environment has been built on Unity using the ML-Agents package and the PPO architecture.
1VuelaBarato. VuelaBarato es un servicio con la finalidad de ahorrarte dinero en tu vuelos. La aplicación te permite guardar vuelos y te avisará periodicamente con las novedades en estos.
1echoes. Research digest workflow for Scholar Inbox, NotebookLM, Telegram, and Codex
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