Switzerland

Philip Svacha

Expert
@p-svacha

PolygonMapGenerator. Unity project to create 2D polygonal maps. Includes a fully configurable map editor to create maps, and also some games using the map generator.

43

BlockMaps. Unity framework to create detailed, 3D, grid-based worlds with real-time navmesh generation and integrated pathfinding, vision and movement systems.

33

ImageGeneration. C# project that contains various projects regarding procedural image generation.

29

ProceduralTextGeneration. Various text/word generation methods implemented in Unity.

13

MeshBuilderLib. Unity library aiming to assist in procedural mesh generation. Includes example projects that use the library for both in-editor mesh generation and runtime mesh generation.

9

PathToAnywhere. Very early WIP Unity 2D tiled RPG with procedural, evolving characters, locations and stories. At least that's the idea.

6

GameGeoMapsFramework. A Unity framework to easily create and edit basic map-style maps, with features useful in games.

4

ProceduralTerrainGenerator. Unity project that generates random different terrains.

3

TheGardenSystem. Turn-based, tilemap-driven simulation game set in a dynamically expanding garden, where the goal is to make emergent combos out of randomly placed objects.

3

tournament-administration-system. An administration tool for managing tournaments at LAN parties.

3

LaLTmTournamentScript. Script that handles the Time Attack qualification phase of a trackmania tournament.

2

UltimateNoiseLibrary. Unity project to experiment with noise in an easy way.

2

TransportFever2Mods. All my Transport Fever 2 mods in one place.

2

CrosswordGenerator. A unity project where I test out algorithms to create crosswords.

2

TournamentSimulator. Unity project to simulate league, tournament and match systems with dynamic participants.

2

WaveFunctionCollapse. A unity project where I play around with the WaveFunctionCollapse algorithm.

2

arcticwebsite. arctic website v2

1

OnBoard. Unity game prototype for a turn-based roguelike where you play as a meeple on a dynamic game board

1

TurnBasedTrainSim. Unity game prototype for a turn-based, system-heavy survival game inside a train.

1

RimworldMods. All my Rimworld mods in one place. Contains in-development unpublished updates.

1

EcosystemSimulation2D. Project to explore emergent behaviours in a simulated ecosystem on a 2D tilemap.

1

MorzsiWalks. A Unity program that generates random walking routes for me and my dog :)

1

JourneyThroughNowhere. Journey Through Nowhere is a work-in-progress exploration game. Ride on your makeshift train along the tracks through a procedurally generated world where you have to find stuff to care of yourself and also your train.

1

KeepWandering. A Unity game about surviving on the road after the collapse.

1

MarchingCubes. A unity project where I play around with the marching cubes algorithm

1

SavingPlanetX. SavingPlanetX is the working title of a roguelike game where you have to save a planet before it succumbs to increasingly destructive natural disasters.

1

EvolvingAIGames. AI-Test Game (1v1 strategy game with learning AI)

1
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