PolygonMapGenerator. Unity project to create 2D polygonal maps. Includes a fully configurable map editor to create maps, and also some games using the map generator.
43BlockMaps. Unity framework to create detailed, 3D, grid-based worlds with real-time navmesh generation and integrated pathfinding, vision and movement systems.
33ImageGeneration. C# project that contains various projects regarding procedural image generation.
29ProceduralTextGeneration. Various text/word generation methods implemented in Unity.
13MeshBuilderLib. Unity library aiming to assist in procedural mesh generation. Includes example projects that use the library for both in-editor mesh generation and runtime mesh generation.
9PathToAnywhere. Very early WIP Unity 2D tiled RPG with procedural, evolving characters, locations and stories. At least that's the idea.
6GameGeoMapsFramework. A Unity framework to easily create and edit basic map-style maps, with features useful in games.
4ProceduralTerrainGenerator. Unity project that generates random different terrains.
3TheGardenSystem. Turn-based, tilemap-driven simulation game set in a dynamically expanding garden, where the goal is to make emergent combos out of randomly placed objects.
3tournament-administration-system. An administration tool for managing tournaments at LAN parties.
3LaLTmTournamentScript. Script that handles the Time Attack qualification phase of a trackmania tournament.
2UltimateNoiseLibrary. Unity project to experiment with noise in an easy way.
2TransportFever2Mods. All my Transport Fever 2 mods in one place.
2CrosswordGenerator. A unity project where I test out algorithms to create crosswords.
2TournamentSimulator. Unity project to simulate league, tournament and match systems with dynamic participants.
2WaveFunctionCollapse. A unity project where I play around with the WaveFunctionCollapse algorithm.
2arcticwebsite. arctic website v2
1OnBoard. Unity game prototype for a turn-based roguelike where you play as a meeple on a dynamic game board
1TurnBasedTrainSim. Unity game prototype for a turn-based, system-heavy survival game inside a train.
1RimworldMods. All my Rimworld mods in one place. Contains in-development unpublished updates.
1EcosystemSimulation2D. Project to explore emergent behaviours in a simulated ecosystem on a 2D tilemap.
1MorzsiWalks. A Unity program that generates random walking routes for me and my dog :)
1JourneyThroughNowhere. Journey Through Nowhere is a work-in-progress exploration game. Ride on your makeshift train along the tracks through a procedurally generated world where you have to find stuff to care of yourself and also your train.
1KeepWandering. A Unity game about surviving on the road after the collapse.
1MarchingCubes. A unity project where I play around with the marching cubes algorithm
1SavingPlanetX. SavingPlanetX is the working title of a roguelike game where you have to save a planet before it succumbs to increasingly destructive natural disasters.
1EvolvingAIGames. AI-Test Game (1v1 strategy game with learning AI)
1