Tampa, FL

Andrew Burke

Expert
@nomnomab

I create useful packages and utilities.

RaycastVisualization. This asset allows users to view raycasts as the user fires them.

179

unity-asset-tabs. This package allows for you to easily make docked tabs for your assets

49

unity-project-patcher. C#

39

unity-lc-project-patcher. C#

35

lc-project-patcher. A tool to generate a usable Unity project for Lethal Company modding.

34

Hierarchy-Window-Extensions. This aims to improve the usability of the hierarchy window.

29

Project-Window-Extensions. This aims to improve the usability of the project window, such as adding copy/paste support.

21

Quick-Scene. An alternative to the Unity inspector for quicker modifications without leaving the scene.

13

Folder-Importer-Presets. This package allows for you to have folder-specific asset importers.

13

New-Package-Helper. This assists in the creation of new local packages through automation of the package layout and package.json

12

Regex-Rename. This allows for you to bulk rename both project and scene objects with regex filtering.

11

EcsLiteDebugger. Provides a hierarchy and inspector window to view world entities, and mutate components.

10

nomnom-unity-hub. A companion app to the Unity Hub for template and project creation.

9

create-unity-template. A CLI tool to easily create custom unity project templates.

8

inkdrop-water-break. Adds a notification to hydrate yourself!

6

IntegratedRust. Allows for handling and compiling cargo projects directly within the Unity Editor.

5

Easier-Custom-Preferences. Makes adding a custom preferences panel easier.

5

BitCalculator. This asset allows users to convert formulas into a bit output, and allows for easy bit flipping in-editor.

5

inkdrop-center-editor. This plugin simply centers the editor for larger screens.

4

TagsAndLayers. This asset allows users to use tags and layers without resorting to using strings for value lookups.

4

Mod-Lab. Allows for adding in custom scripts during runtime

4

unity-project-patcher-bepinex. C#

3

Remakes. Remakes of game mechanics / systems for learning purposes.

3

lc-rolling-giant. Adds the Rolling Giant as a new enemy type into Lethal Company.

3

Chunk-Utilities. Helpful functions and utilities for managing chunk structures.

2

Unity-Editor-BepInEx. Provides a way to use BepInEx inside of the UnityEditor to hook into various internal functionalities.

1

lc-turret-key. Allows keys to disable turrets in Lethal Company.

1

Nomnoms-Utilities. C#

1

n-entities. A barebones ECS system focused on explicit type constraints.

1

1-Menu-System. C#

1

MajoraBot. JavaScript

1

Unity-UnBuilder. This is a CLI tool to essentially turn a Unity game build back into a functional Unity Editor project.

1
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