Tokyo, Japan

mob-sakai

Elite
@mob-sakai

UIEffect. UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!

7.4k

ParticleEffectForUGUI. Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

5.9k

SoftMaskForUGUI. Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!

2.8k

UnmaskForUGUI. A reverse masking solution for uGUI element in Unity.

980

UpmGitExtension. This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.

812

ShinyEffectForUGUI. Shiny effect of uGUI, which does not need mask or normal map.

457

CSharpCompilerSettingsForUnity. Change the C# compiler (csc) used on your Unity project, as you like!

299

GitDependencyResolverForUnity. This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!

269

StaticBluredScreen. Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs.

206

CompositeCanvasRenderer. CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!

206

UIMaterialPropertyInjector. This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.

181

UIEffectSnapshot. Capture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective enough. The captured snapshot can be used as a background for a UI panel.

172

MeshEffectForTextMeshPro. Mesh effect components for TextMeshPro in Unity.

170

SubAssetEditor. Editor for SubAsset in unity project.

151

AtlasImage. AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.

141

unity-activate. A tool to activate Unity license.

127

MirrorReflectionEffectForUGUI. A simple mirror reflection effect for a uGUI without reflection probes or shaders.

126

DissolveEffectForTMPro. DissolveEffectForTMPro provide dissolve effect component for TextMeshPro in Unity.

124

ShinyEffectForTMPro. ShinyEffectForTMPro provide shiny effect component for TextMeshPro in Unity.

110

OpenSesameCompilerForUnity. A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, without reflection. Let's say, "Open sesame!"

108

UnityEventDrawerEx. This plugin extends the UnityEventDrawer to display runtime calls in the inspector.

99

ProjectBuilder. A tool for easy automating and customizing build process for Unity.

99

DissolveEffectForUGUI. A dissolve effect for uGUI, without material instancing. Please star and watch this project :)

93

UITransition. C#

60

UIDynamicSampler. This package provides a component to reduce jaggies in uGUI elements.

50

CompositeToggle. Composite toggle system for unity

47

ButtonEx. C#

46

BlurringAtlasForUGUI. A blur effect for uGUI in Unity, that is effective even for atlas images including dynamic fonts.

45

unity-changeset. Get/List Unity editor changeset

42

MainWindowTitleModifierForUnity. A demo to change the text displayed in UnityEditor's title bar

39

OpenSesame. A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"

35

docker-unity. New series of CI-specialised docker images for Unity. Superseding the famous gableroux/unity3d images.

35

SymbolCatalog. A tool for edit script symbol define for Unity.

34

SimpleBuildInterface. A simple build interface for Unity CLI. Support all platforms without executeMethod option.

26

RotateMe. Rotate the object. (This repo is a tutorial for "How to develop a package for UnityPackageManager")

25

unity.package-manager.metadata. Contains metadata used by the com.unity.package-manager package to fulfill client requests

24

docker. New series of CI-specialised docker images for Unity. Superseding the famous gableroux/unity3d images.

23

InternalAccessibleCompilerForUnity. Compile a c# project to a internal accessible dll (for Unity)

23

UISystem. C#

22

UnityBuiltinShaders. Unity's built-in shaders.

22

ScrollEx. C#

17

AssetSystem. C#

16

Coffee.Internal. Tools and snippets for package development

11

VertexTextureFetchForUGUI. C#

11

InternalAccessibleCompiler. Compile a c# project to a internal accessible dll

9

git-snapshot. git-snapshot is a command-line tool to take a snapshot of the directory and creates/updates another branch, like git subtree split --squash.

7

JobcanExtensionForChrome. JavaScript

7

UniIx. Interactive Extensions for Unity for Unity

6

Demos.

6

unity-changeset-action. [GitHub Action] Get Unity editor change set for specific version

6

github-unicoder. GitHub上のUnicodeエスケープシーケンスを読みやすいテキストに変換して表示するChrome拡張

6

OpenSesameCompiler. The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

5

AtlasSystem. Atlas system for Unity

4

ApiSystem. C#

3

unity-list-action. [GitHub Action] Get Unity editor versions for next jobs

2

mob-sakai.

2

UnityGitDependencyTest. A test repo for GitDependencyResolverForUnity

1
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