I'm a computer graphics researcher at CNR-IMATI, working mainly in mesh generation, surface and volumetric maps, animation and fabrication.
cinolib. A generic programming header only C++ library for processing polygonal and polyhedral meshes
1.1kLoopyCuts. Practical Feature-Preserving Block Decomposition for Strongly Hex-Dominant Meshing
84slice2mesh. From sliced data to volumetric meshes for the simulation of AM processes
35GraphCuts. This is a C++11 friendly mirror of GraphCuts. It generates no warnings when compiled on MacOS with clang
15topological_IGM. C++
8VGD_2025. Official repository for the Video Game Design course at University of Cagliari. Master Degree in Computer Science
5HyperSurfaceSmoothing. C++
2gradient_benchmark. C++
2The_2D_shape_structure_dataset_OBJs. Friendly mirror containing the (cleaned) meshes of the 2D Shape Structure Dataset in OBJ format
2VGD_2026. C++
2yocto-gl. Yocto/GL: Tiny C++ Libraries for Physically-based Graphics
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