Phrae, Thailand

Markus Moenig

Expert
@markusmoenig

Creator of open source applications and games.

Eldiron. Create cross-platform classic RPGs in 2D and 3D with powerful built-in world editing tools.

791

ShaderMania. A Metal fragment shader editor for macOS and iPadOS

343

SignedLua. Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.

107

ForgedThoughts. A 3D modeling and rendering programming language utilizing SDFs.

62

Render-Z. A visual Metal shader editor for macOS and iPadOS

60

richtextjs. A standalone rich text editor based on the 2d canvas

43

viralgraphics.io. Creating Competitive Desktop Applications for the Web

33

Fabricated. A procedural game asset generator for macOS and iOS

30

DenrimArchived. Unique text based 2D game creator for macOS, iOS and tvOS

23

raycaster. A Raycaster engine written in Rust

19

rust-pathtracer. A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.

16

Rusterix. Rusterix is a fast software renderer and a retro game engine with support for procedural content.

16

code_editor. A standalone code editor with syntax highlighting and themes.

15

jsenginewrapper. Easy to use JavaScript Engine Wrapper for v8 and SpiderMonkey

14

Carthage. A light weight game engine for the Apple Ecosystem acting as an abstraction layer for SceneKit and RealityKit. Carthage will be available for macOS and iOS.

14

metalRay. Code games in Swift and C in this "down to the metal" game framework for Xcode

12

RPU_OLD_GLSL. RPU is a GLSL compatible programming language for rendering procedural graphics on the CPU.

10

SwiftNoise. A library of tillable, procedural noise and pattern functions. Implemented in Swift and utilizes the Surge Library.

9

TheFramework. A cross platform application framework for Rust with UI and visual coding support.

7

RPU_OLD. A procedural 2D and 3D scene definition language with integrated scripting and shaders.

7

DenrimScript. Scripting language for Swift with upcoming GPU support

6

Xcode2Rust. Make Rust based 2D games and apps accessible in Xcode

5

noises-and-patterns. A creator library for procedural 2D noises and patterns in Rust.

4

Signed. Swift

2

Shape-Z. A voxel based shape prozessing language. Create 3D worlds and models of any density.

2

noiselib. A library of procedural 1D, 2D, 3D and 4D noise and fractal functions.

2

MetalMania. Swift

2

DenrimPlayer. A player for Denrim Games for macOS, iOS and tvOS

2

DungeonHost. Swift

1

Cellua. Swift

1

RaytracedOld. Swift

1

SignedOld. Rust

1

TheRenderer. A fast 2D renderer for your applications or games written in Rust.

1

SceneVM. Rust

1

Eldiron-Hideout. JavaScript

1
35
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