Dublin, Ireland | Warszawa, Polska

Marian Dziubiak

Expert
@manio143

Software Developer @mongodb, hobbyist game developer and Quidditch player

StrideCustomAsset. An example how to create a custom asset for Stride game engine

18

StrideComponentsEditorAvalonia. Experimental mini Stride.Editor in Avalonia

13

Stride.Networking.Simple. A simple async event based lib for Stride with NetworkScript class for easy usage

9

RiseOfTheUndeaf. A 3D Third Pirson Shooter with musical zombies #MadeWithStride

8

Sudoku. A simple Sudoku game written in C# with WPF

6

StrideIntroWorkshopNode20. Materials for the "Working with the Stride GameStudio" workshop @ NODE20 Forum for digital arts

6

project-step-up. GMTK gamejam 2021 project using Stride

5

StoppingRogue. 2D game for GMTK Game jam 2020

4

Lazer. Experimental Haskell for the .NET platform

3

BeatDetection. A rough C# implementation of a beat detection algorithm for wav files

3

StrideConstraintsDemo. Demo of Bullet constraints set up in Stride

3

StrideDataAssetExample. C#

2

SharpOffice. An open-source Office suite written in C#

2

Stride.DependencyInjection. Unofficial extension to Stride that allows for extended use of Inversion of Control

2

copilot-claw. Open claw like CLI wrapper over Copilot SDK

2

GhPackageTest. C#

1

LoggerEventIdGenerator. A small analyzer + code fix, that is meant to allow for easy generation of event Ids for your log statements.

1

Stride.Diagnostics.Sentry. Sentry integration for Stride

1

JumpyJetV2. C#

1

cloudatlas. Java

1

lumix-stream. HTML

1

FunctionalScript. Interpreter mojego własnego języka programowania

1

IndentFParsec. Indentation sensitive extension for FParsec

1

MultiPong. Multiplayer Pong Game

1

RulebookPL. Polskie tłumaczenie Zasad gry w quidditcha

1

SportsTacticsBoard. An application for sports tactics planning.

1

CopilotMemory. C#

1
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