Osaka, Japan

Makihiro

Expert
@mackysoft

Indie game developer and engineer / 11 years of Unity and C# exp. Contact via site

Unity-SerializeReferenceExtensions. Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

1.3k

Navigathena. Scene management framework for Unity. Provides a new generation of scene management.

171

Vision. UnityEngine.CullingGroup API for everyone.

166

Choice. Weighted random selector for Unity.

103

XPool. Object pooling system for Unity.

80

Modiferty. Property Modification for Unity

30

VContainer-Examples. Example of using VContainer and its integration (UniRx, MessagePipe, etc...)

20

Unity-GitHubActions-Tutorials. A tutorials on CI using Unity and GitHub Actions. All tutorials include a example project.

17

PoolManager. [LEGACY] Object pooling system for Unity.

14

Unity-GitHubActions-ExportPackage-Example. A example project of exporting a package using Unity and GitHub Actions.

13

UnityCapture-URP. Streams Unity (Universal Render Pipeline) rendered output to other Windows applications as virtual capture device.

10

MasterTools. An import tool for importing tables from excel or spreadsheet to generate a database.

9

UniData. [PREVIEW] Data Management for Unity. It also useful for implementing Achievements, Quests, etc.

7

Unity-GitHubActions-Build-Example. An example of building a project using Unity and GitHub Actions.

5

ucli. CLI for contract-first Unity automation [PREVIEW]

4

MessagePack-AsyncReactivePropertyExtensions. An extension formatters to support serialization of UniTask.AsyncReactiveProperty in MessagePack-CSharp.

3

Unity-ManualActivation. This is a repository of instructions on how to acquire the ALF and ULF files for activating Unity.

2

UniVRM-UTS2Extensions. This package is to allow UniVRM to export / import UTS2 shader.

2

mackysoft. My profile

2

Unity-DOTS-Examples. An example project that uses the Unity DOTS (ECS, Job, Burst).

2
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