Indie game developer and engineer / 11 years of Unity and C# exp. Contact via site
Unity-SerializeReferenceExtensions. Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
1.3kNavigathena. Scene management framework for Unity. Provides a new generation of scene management.
171Vision. UnityEngine.CullingGroup API for everyone.
166Choice. Weighted random selector for Unity.
103XPool. Object pooling system for Unity.
80Modiferty. Property Modification for Unity
30VContainer-Examples. Example of using VContainer and its integration (UniRx, MessagePipe, etc...)
20Unity-GitHubActions-Tutorials. A tutorials on CI using Unity and GitHub Actions. All tutorials include a example project.
17PoolManager. [LEGACY] Object pooling system for Unity.
14Unity-GitHubActions-ExportPackage-Example. A example project of exporting a package using Unity and GitHub Actions.
13UnityCapture-URP. Streams Unity (Universal Render Pipeline) rendered output to other Windows applications as virtual capture device.
10MasterTools. An import tool for importing tables from excel or spreadsheet to generate a database.
9UniData. [PREVIEW] Data Management for Unity. It also useful for implementing Achievements, Quests, etc.
7Unity-GitHubActions-Build-Example. An example of building a project using Unity and GitHub Actions.
5ucli. CLI for contract-first Unity automation [PREVIEW]
4MessagePack-AsyncReactivePropertyExtensions. An extension formatters to support serialization of UniTask.AsyncReactiveProperty in MessagePack-CSharp.
3Unity-ManualActivation. This is a repository of instructions on how to acquire the ALF and ULF files for activating Unity.
2UniVRM-UTS2Extensions. This package is to allow UniVRM to export / import UTS2 shader.
2mackysoft. My profile
2Unity-DOTS-Examples. An example project that uses the Unity DOTS (ECS, Job, Burst).
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