Yurii Lahodiuk

Elite
@lagodiuk

decision-tree-js. Small JavaScript implementation of ID3 Decision tree

281

genetic-programming. Symbolic regression solver, based on genetic programming methodology.

130

genetic-algorithm. Generic implementation of genetic algorithm in Java.

127

earley-parser-js. Tiny JavaScript implementation of context-free languages parser - Earley parser (including generation of the parsing-forest).

123

raytracing-render. Developing raytracing render from scratch.

75

evo-neural-network-agents. Evolving of neural networks for collective agents

55

decision-tree. Implementation of Decision tree engine from scratch

22

java-belief-propagation. Repository contains the derivation of Belief Propagation algorithm from the ground up, as well as generic Java implementation of the Loopy Belief Propagation algorithm.

11

cyk-js. Implementation of Cocke–Younger–Kasami parsing algorithm in JavaScript

11

pos-tagger. Simple part-of-speech tagger, written from scratch (for educational purpose).

6

levenshtein-top-k. Algorithm for the derivation of the top-K string alignments, based on the Levenshtein distance.

3

neo4j-uber-jar. Workaround incompatibility problem of Lucene 4 and Neo4j (which uses Lucene 3) - by creation of "uber" jar for Neo4j (and renaming Lucene 3 packages, using Maven Shade Plugin).

2

tic-tac-toe-minimax-scala. Minimalistic and pure functional implementation of the Minimax algorithm in Scala for the purpose of creation of the unbeatable Tic-Tac-Toe program.

2

free-programming-books.

2

tinynlp. Java

2

genetic-algorithm-erl. Generic implementation of genetic algorithm in Erlang.

2

simulated-annealing. C

1

belief_propagation_js. Tiny implementation of Belief Propagation algorithm, with applying it for graph colouring problem (and try to apply Belief Propagation for solving sudoku puzzles).

1

spoj. My solutions of some competitive programming problems (mostly related to the Dynamic Programming topic).

1

lazy-erlang. Implementation of lazy calculations concept in Erlang

1

segment-tree-erl. Implementation of Segment tree data structure in Erlang.

1

genetic-algorithm-pictures. Evolving pictures, using genetic algorithm (my old project, with need of some refactoring).

1

mini-map-reduce-js. Reformulation of algorithms for model of MapReduce computations (using handwritten toy MapReduce framework).

1
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