Kyle Zantos

Intermediate
@kylezantos

Designer + Builder

design-motion-principles. A motion design skill with two modes — build interactive components with purposeful motion, or audit existing animations. Context-aware, per-designer guidance distilled from the published work of Emil Kowalski, Jakub Krehel, and Jhey Tompkins.

805

responsive-craft. Responsive work breaks in the in-between sizes. Build, retrofit, or preview layouts across sticky coordination, scroll regions, tables, and dashboards.

47

skill-distillery. Create or audit AI agent skills. Synthesizes source material bottom-up into strategic, interactive skills. Works with Claude Code, Codex, OpenCode, and 35+ agents.

36

soleio-design-hiring. Great designers don't respond to generic outreach. Soleio's hiring playbook, turned into an agent skill for sourcing talent or getting found.

29

intent-engineering. Before the polish pass, ask what the page should make people do, notice, and feel. Start or audit a design from bedrock intent.

14

thumb-first. Mobile reviews need two reads: taste and device reality. Runs design judgment plus PWA/platform checks, then merges them into one prioritized report.

8

finding-language-market-fit. Language-Market Fit copy skill — compose or audit copy grounded in real customer language (Matt Lerner framework)

5

media-compressor-raycast. Raycast extension for compressing images and videos with full control over quality, codec, and size settings.

4

virtual-dev-team-files. Repository for all the role docs I created for coding with Claude. Basically an experiment to see if it performs better with much more specific guardrails/instructions, according to task area

1

dive-club-content-os. Python

1
10
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