Software engineer working on mostly 3d type stuff.
pb_CSG. A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).
682pb_Stl. STL import/export for Unity, supporting both ASCII and Binary.
202unity-symlink-utility. A small extension that adds a menu item to add folders as symlinks in Unity.
110UnityDefineManager. Easily manage global defines in Unity.
71unity-heatmap. A utility for creating Heatmap images in Unity.
24parabox-primitives. A Maya-like way to draw primitives in the Unity editor.
17unity-regex-builder. A simple regular expression evaluator inside Unity.
17vuo-nodes. Custom nodes for use with Vuo.
13pb_ColorUtil. A set of types and utilities for converting between color formats in C#.
13pb_Profiler. A simple profiler class for use in Unity3d, editor or runtime.
8editor-tools. Various editor tools that I regularly use when working in the Unity editor.
7simple_modeler. Example for GDEX 2016 Workshop on Modeling Tools
4sghetti. Node based something editor for Unity. Definitely not finished, and probably abandoned.
4pipedreams. Source code for ProBuilder Pipe Dreams tutorial.
3polydraw. C#
3dots-tornado. C#
2giles. GILES: A Runtime Level Editor for Unity3D
1globalgamejam2015. Global Game Jam
1UnityGLTF. Runtime glTF 2.0 Loader for Unity3D
1power-windows. Add a mouse + shortcut key to position and resize app windows.
1vuo. A realtime visual programming language for interactive media.
1probuilder-post-mortem. Slides from my 2016 GDEX presentation on ProBuilder.
1kd-sharp. Automatically exported from code.google.com/p/kd-sharp
1