Unity / Godot / C#
WorleyNoise. Implementation of Worley Noise algorithm for Unity URP. Can generate procedural, tiled 2D and 3D Worley Noise textures using a seed.
17AsyncFSM. A barebones asynchronous finite-state machine for Unity using UniTask.
13StateMachineController. State machine controller for Unity.
7jushii.github.io. My personal website.
2GiteaDiffFolder. A chrome extension to automatically fold and unfold file diffs on Gitea's Files Changed tab.
1Diffables. Diffables is a .NET library for state synchronization and delta-based serialization.
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