Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
JoltPhysics. A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
11kJoltPhysics.js. Port of JoltPhysics to JavaScript using emscripten
539JoltPhysicsHelloWorld. Demonstrates how to use CMake to include Jolt Physics in your own project
48SweptEllipsoid. This project contains the article "Collision Detection with Swept Spheres and Ellipsoids" by Jorrit Rouwé and source code. An article about collision detection between swept ellipsoids and polygons written in 2003.
25TankArena. Split screen tank multiplayer game made in 1997
17RayCastTest. Source code + article about efficient ray casting against triangles for games
15OnlineFrontlines. Turn based strategy browser game
7JoltPhysicsDocs. Archived documentation for all released version of JoltPhysics
6godot. Godot Engine – Multi-platform 2D and 3D game engine
5godot-jolt. Godot Jolt – Godot extension that integrates the Jolt physics engine
5BulletPerformanceTest. A code snippet to be included into the Bullet repository to compare performance between Jolt and Bullet
4PEEL_PhysX_Edition. An updated build of PEEL dedicated to PhysX
4PhysXPerformanceTest. A code snippet to be included into the PhysX repository to compare performance between Jolt and PhysX
3godot-demo-projects. Demonstration and Template Projects
1TestRepo. C++
1emscripten. Emscripten: An LLVM-to-WebAssembly Compiler
1ossinsight. Analysis, Comparison, Trends, Rankings of Open Source Software, you can also get insight from more than 7 billion with natural language (powered by OpenAI). Follow us on Twitter: https://twitter.com/ossinsight
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