I am a former pro game developer/techologist, now working outside games. I'm still a hobbyist game developer and working on my own indie game(s).
opengametools. A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
unity-voxel. Mesh voxelization for Unity.
basis_universal. Basis Universal GPU Texture Codec