San Francisco, CA

Grant Mathews

Elite
@johnfn

I like programming and I like TypeScript! Rust is pretty good, too.

ts2gd. πŸ’₯ Compile TypeScript to GDScript for Godot

238

blazingscript. πŸ”₯TypeScript to WASM compiler

29

ghci-in-a-new-dress. ghci with autocomplete, calltips, colors with type information, variable inspector, and more.

21

Fathom. A library for writing 2D games in Haxe. It has Stage3D acceleration, automagic image reloading, and lots more.

10

johnfn. Blog maintained via flat files, hosted by Github.

6

Tile-Editor. A tile editor for 2D RPGs or platformers, written in Javascript and HTML5 canvas.

5

HaxeFlixelLiveDebug. Ever wanted to change the values of variables on the fly? Yeah, there's an app for that.

4

lambdabattle. battleship in haskell!

4

cs248-project. A 3D game, implemented in Scala, LWJGL and OpenGL.

3

ld28. Only One Chance, my game for Ludum Dare 28. Got 4th place in Audio, Mood and Overall!

3

ld48. JavaScript

2

ActionCoffee. CoffeeScript to ActionScript (trans)compiler.

2

resolution. clojure game development library. very incomplete at this point.

2

ourjams. let's make some art

2

ld23. Let's do this thing.

2

GoodReadsScraper. If you've ever wondered which books on GoodReads have the highest ratings...

2

builder. i wanna play simcity, but i was too lazy to install a vm, so i decided to build it from scratch

2

ld27. Theme: ??? (let's be honest, everyone knows it's going to be 10 seconds)

2

FathomAS3. A game development library for AS3. This is dead but the library lives on in Fathom.

2

game. A 2D RPG written in clojure. Yup, clojure.

2

first-things-last. Game being created by the awesome triumvirate

2

multi.js. Multiplayer/realtime framework for node.js

2

haskell-book. A simple, practical introduction to Haskell.

2

Illumination. C#

2

MusicNotes. ever get a cool idea for a song, only to forget it by the time you get back home?

1

coresporf. 3rd of 4 iphone class projects.

1

old-blog. Blog written in CoffeeScript, node, express.

1

revivetime. rescuetime sucks! let's make our own.

1

ld37. C#

1

RainbowRoad. Whee

1

scala-2d-game. Some boilerplate code for a 2D game in Scala using OpenGL.

1

ld49. stuff

1

GodotExportCrashExample. HTML

1

ld42. TypeScript

1

LD50. GDScript

1

SpeedyRaycast. Unity implementation of the optimized LOS raycasting algorithm.

1

depths. Sample game written in Fathom, a JS/Coffeescript game library.

1

7drl. TypeScript

1

BaseUnityProject. Starter Unity project with Tiled maps and some collision detection.

1

ld26. theme: .

1

ld24. EVOLUTION: the nerdy kid that finally got picked first in the game of kickball.

1

johnfndown. A markdown alternative optimized for hacking

1

CsharpGodotCrashRepro. C#

1

teach. teach.

1

wall. A facebook-style wall for the Stanford elections. Was located at stanfordhub.com until we got a c&d.

1

canvases-of-words. collaborative creative writing

1

minild28. Entry for the MiniLD 28: a 48 hour coding competition. Written in clojure.

1

ld21. ludum dare 21 - 48 hour game dev competition - done in pygame. Won #1 in Innovation!

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