Johan Klokkhammer Helsing

Expert
@johanhelsing

Making names and taking games

matchbox. Painless peer-to-peer WebRTC networking for rust wasm (and native!)

1.1k

bevy_pancam. A bevy plugin for panning orthographic cameras

230

bevy_pkv. Cross-platform (including wasm) persistent key value store plugin for rust games/apps

180

bevy_smud. Sdf 2d shape renderer for Bevy

180

extreme_bevy. A low-latency multiplayer action game, showcasing how to implement p2p connections and rollback networking in a web browser.

151

noisy_bevy. Simple stupid noise primitives for WGSL and Rust (glam/bevy types)

114

qt-csd-demo. Demo for custom client side window decorations using Qt

99

bevy_web_asset. Bevy asset loader that transparently supports loading over http(s)

95

bevy_crossbeam_event. Trigger Bevy events from crossbeam channels

35

bevy_gaff. a networked (p2p), cross-platform physics simulation example using rollback netcode

31

bevy_trauma_shake. A Bevy plugin for shaking 2d cameras

28

bevy_roll_safe. Rollback-safe implementations and utilities for Bevy Engine

20

bevy_sparse_grid_2d. An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities

17

bevy_snap. Saving and loading entity and resource state for bevy

17

bevy_touch_stick. An analog touch screen joystick that pretends to be a bevy gamepad

13

UniSdf. Signed distance shader library for Unity (including shader graph)

12

qtws17-compositor. Qt Wayland Compositor presentation for Qt World Summit 2017

11

docker-qt-tests. Docker container for headless GUI testing of Qt (might diverge from https://git.qt.io/qtwaylandtests/docker-qt-tests)

8

StealWithAttribution. Unity tool for downloading, importing and storing assets with attribution metadata from free online asset repositories like HDRI haven and Sketchfab.

7

kitchen-compositor. Wayland compositor for manual testing. Let's you easily inspect and send events to clients.

6

bevy_lospec. Asset loader plugin for Bevy that adds support for lospec color palette formats

6

OneOf-Unity. Sum types for Unity C#

4

steam_dev_launcher. Nice cross-platform ways of making steam launch your game like you want it to and not eat the logs

4

wayland-log-reader. App for navigating and making sense of WAYLAND_DEBUG log output

4

krita_bevy_anim. WIP 1-click krita animation to bevy export + hot reload

4

bevy_wasm_pack. Super-opinionated tool that will try to make a shippable wasm file of a bevy app with a minimum amount of setup

3

bevy-console. Rust

2

albert. A fast and flexible keyboard launcher

2

johanhelsing.github.io. Johan Helsings github page

2

bevy_ed2d. Bevy 2D editor in one line of code

2

webgltemplate. A template for easy webgl development with THREE.js and webpack.

2

web_clap. Convenience for cross-platform (including web) clap structs

2

unity-physics-joints. UPM package of the joints components from the official EntityComponentSystemSamples repo

2

logz_plz. Rust

2

UniRxObservableReference. Inspectable and serializable references to UniRx IObservable properties

2

ultra_crustaceous. Tools for making Ultra Zeus compatible roms in rust. And a sample emulator in js

2

bevy_stutter. Make your Bevy app stutter

1

attensi_sdf_talk. Demo project for Signed Distance Field talk at Attensi

1

jkit_math. Some math stuff I use across various bevy projects

1

bevy_xpbd_jondolf. 2D and 3D physics engine based on Extended Position Based Dynamics for bevy.

1

bevy-cheatbook. Concise Reference Book for the Bevy Game Engine

1

steamworks-rs. Rust bindings to the SteamWorks SDK

1

bekk-radar-public. This is an open source clone of Bekk's technology radar: https://radar.bekk.no

1

spot_the_diff. Rust

1

bevy-magic-light-2d. Experiment with computing 2D shading, lighting and shadows with Bevy Engine

1

cowry-ld44. A game about change

1

qtwayland-backports. EXPERIMENTAL qtwayland backports for old versions of Qt (Might be stale, or I might force push or delete branches)

1

noisemodeler-js. A JavaScript implementation of the Noise Modeler library.

1
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