Making names and taking games
matchbox. Painless peer-to-peer WebRTC networking for rust wasm (and native!)
1.1kbevy_pancam. A bevy plugin for panning orthographic cameras
230bevy_pkv. Cross-platform (including wasm) persistent key value store plugin for rust games/apps
180bevy_smud. Sdf 2d shape renderer for Bevy
180extreme_bevy. A low-latency multiplayer action game, showcasing how to implement p2p connections and rollback networking in a web browser.
151noisy_bevy. Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
114qt-csd-demo. Demo for custom client side window decorations using Qt
99bevy_web_asset. Bevy asset loader that transparently supports loading over http(s)
95bevy_crossbeam_event. Trigger Bevy events from crossbeam channels
35bevy_gaff. a networked (p2p), cross-platform physics simulation example using rollback netcode
31bevy_trauma_shake. A Bevy plugin for shaking 2d cameras
28bevy_roll_safe. Rollback-safe implementations and utilities for Bevy Engine
20bevy_sparse_grid_2d. An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities
17bevy_snap. Saving and loading entity and resource state for bevy
17bevy_touch_stick. An analog touch screen joystick that pretends to be a bevy gamepad
13UniSdf. Signed distance shader library for Unity (including shader graph)
12qtws17-compositor. Qt Wayland Compositor presentation for Qt World Summit 2017
11docker-qt-tests. Docker container for headless GUI testing of Qt (might diverge from https://git.qt.io/qtwaylandtests/docker-qt-tests)
8StealWithAttribution. Unity tool for downloading, importing and storing assets with attribution metadata from free online asset repositories like HDRI haven and Sketchfab.
7kitchen-compositor. Wayland compositor for manual testing. Let's you easily inspect and send events to clients.
6bevy_lospec. Asset loader plugin for Bevy that adds support for lospec color palette formats
6OneOf-Unity. Sum types for Unity C#
4steam_dev_launcher. Nice cross-platform ways of making steam launch your game like you want it to and not eat the logs
4wayland-log-reader. App for navigating and making sense of WAYLAND_DEBUG log output
4krita_bevy_anim. WIP 1-click krita animation to bevy export + hot reload
4bevy_wasm_pack. Super-opinionated tool that will try to make a shippable wasm file of a bevy app with a minimum amount of setup
3bevy-console. Rust
2albert. A fast and flexible keyboard launcher
2johanhelsing.github.io. Johan Helsings github page
2bevy_ed2d. Bevy 2D editor in one line of code
2webgltemplate. A template for easy webgl development with THREE.js and webpack.
2web_clap. Convenience for cross-platform (including web) clap structs
2unity-physics-joints. UPM package of the joints components from the official EntityComponentSystemSamples repo
2logz_plz. Rust
2UniRxObservableReference. Inspectable and serializable references to UniRx IObservable properties
2ultra_crustaceous. Tools for making Ultra Zeus compatible roms in rust. And a sample emulator in js
2bevy_stutter. Make your Bevy app stutter
1attensi_sdf_talk. Demo project for Signed Distance Field talk at Attensi
1jkit_math. Some math stuff I use across various bevy projects
1bevy_xpbd_jondolf. 2D and 3D physics engine based on Extended Position Based Dynamics for bevy.
1bevy-cheatbook. Concise Reference Book for the Bevy Game Engine
1steamworks-rs. Rust bindings to the SteamWorks SDK
1bekk-radar-public. This is an open source clone of Bekk's technology radar: https://radar.bekk.no
1spot_the_diff. Rust
1bevy-magic-light-2d. Experiment with computing 2D shading, lighting and shadows with Bevy Engine
1cowry-ld44. A game about change
1qtwayland-backports. EXPERIMENTAL qtwayland backports for old versions of Qt (Might be stale, or I might force push or delete branches)
1noisemodeler-js. A JavaScript implementation of the Noise Modeler library.
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