Author and developer, would-be game designer, and photographer.
iOS-OpenGLES-Stuff. Various scripts, utils, and code examples for OpenGL ES programming for iOS
681Tile-Cutter. Mac OS X application for splitting large images up into tiles
190SceneKitFun. Example Code for SceneKit's basic functionality
109Old-Blog-Code. Code files that used to be hosted at innerloop.biz for my blog
78MC3D. MartianCraft 3D Foundation Library
60GLKit-Stuff. Some public GLKit Example Code
28UE4-GestureRecognizers. Gesture Recognizers for Unreal Engine 4 implemented as components
28UE4-Offscreen-Indicator. Sample Project showing Offscreen Indicator Blueprint Node usage
20ExploreController. A C++ Character Controller for UE4 that supports multiple first and third person camera modes.
18UE4-NightVision. Sample Night Vision using Post Process Materials
7Barcode-Generator. Cocoa Barcode Generator
3Versatile. A WIP character controller for UE4 that supports switching between FPS and several Third Person modes.
3UE4FastRandom. A plugin for UE4 that implements the Xoroshiru 128+ PRNG and adds gaussian distribution randoms (Still WIP)
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