Hire me to make your products faster, more efficient, and scalable! C#, F#, Rust, C/C++, Azure, SIMD, SQL
LinqFaster. Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.
760easygl. a typesafe opengl wrapper for the nim language
70FastNoise-SIMD. Perlin style noise sped up with SIMD instructions
57rust-lexer. A port of Rob Pike's Go lexer to Rust
48gameswithgo-public. games with go
47nim_simd. Nim experiment for a write once run optimum simd anywhere *at runtime* library
30monogame-hotload. A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#
28GroupByPerformance. Looking at the performance of GroupBy
23dungeonbuilder. First person text based non shooter
13mathblaster. blast math
12rust-simd-tutorial. wip
6FSharpHero. Handmade Hero in F#
5dotnet-perf-tips. .NET Performance Tips
4rong. pong in rust. SDL2
2prpgcs. prpg
2advent2019. Rust
2dualmonfix. lets you move the mouse between monitors of different sizes with being impeded
2solescape. game
2image-evolver. image evolver
1jackmott.github.io. CSS
1persistence. numberphile
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