ixchow

Expert
@ixchow

Preshack. Presentation software based on nested, zoomable canvases and live code.

20

freiscale. Freiscale Semicomposer -- music composition without scales

11

http-tweak. Tweak things in a running C++ app using an HTTP GUI.

9

fluint8. A floating-point-only library for computation on unsigned 8-bit integers. (Yes, this is a silly thing to do.)

9

Instant-Presentation. A quick perl hack to auto-generate slides based on what a presenter is saying.

8

15-466-f17-base2. Base code for game2 in 15-466, fall 2017.

5

gh-verifier. Code used by golf.horse to verify submissions.

3

Soft-Stacking. Experimental compositing application (based on the Eurographics 2012 paper of the same name) allowing artists to paint stacking orders.

3

15-466-f18-base0. First base code for Game Programming (Fall 2018).

2

Prices. Experiments in understading Diablo 3 auction prices

2

maek. Like 'make' but somehow a bit mixed up.

2

Checkpointable-Box2D. Code that uses some hacks to allow checkpointing of Box2D simulations.

2

sew.zone. Github pages for sew.zone .

1

light-wall. C++

1

gh-default-solution. Boring default solution generator for golf.horse

1

pushgrid. JavaScript

1

flop. Ludum Dare game

1

kit-libs-linux. Precompiled game libraries for 64-bit Linux (~fresh~ version).

1

sald. Studio A Ludum Dare

1

gridwords. Entry for LD48 #45: "Start with nothing"

1

gh-verifier-lite. Easier-to-use, but non-canonical, version of the golf.horse verifier.

1

15-466-f17-base3. Base code for game3 in 15-466, fall 2017.

1

15-466-design-template. Template for 15-466 game design assignments.

1

sturmun. Game for LD#54: Limited Space

1

15-466-ibl. Example code related to image-based lighting (and, well, hdr in general).

1

kit-libs-win. My standard support libraries, pre-built for 64-bit windows

1

nat-traversal. experiments with nat traversal (really: "how to talk to STUN servers")

1

kit. Yet another game framework.

1

sejp. A Somewhat Eager JSON Parser

1
29
Apply