CSE PhD Student studying inverse rendering and neural radiance fields.
radiance_meshes. Training code for "Radiance Meshes for Volumetric Reconstruction".
316ever_training. Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"
310nmf. Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and normals, materials (BRDFs), and far-field illumination (environment map) of the scene.
58webrm. This is an cut down version of our Vulkan based viewer to allow wider support.
27vkrm. Vulkan renderer for Radiance Meshes
14DCNv2. Deformable Convolutional Networks v2 with Pytorch
10Hierarchical-Localization. Fork of hloc with automated running of pipelines and additional models.
5pyGDel3D. C++
5rmesh_rs. Rust
5harsh-light. Lua
2Scavenge. JavaScript
2tinyplypy. A tiny wrapper for tinyply
2Animation-Academy. A web app to create 2D animations.
2Solar-Centrifuge. A 2D racer based on using your environment to accelerate.
1DNA-RNAAnimation. Animation of DNA to RNA.
1playground. Playing around with oscillators and swarm intelligence.
1worldsim. DND DMing tool that simulates the world.
1freespace-ros. This ROS node uses the Freespace API to output IMU data from Hillcrest Lab's FSM-9
1micro_rmesh. Just a small training code loop for rmeshes
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