New York (Upstate)

Evan Bowman

Elite
@evanbowman

blind-jump-portable. Action/adventure game for the Nintendo GameBoy Advance and Sony PSP

231

BPCore-Engine. Lua game framework for Gameboy Advance

204

skyland-gba. Realtime strategy game for Gameboy Advance. This is a mirror of the Skyland-beta repository. Will I ever finish the beta version? Only time will tell...

94

blind-jump. A procedurally generated space action adventure game

81

skyland-beta. SKYLAND gba source code, provided for educational purposes

66

gba-rumble. Minimal rumble library for GBA

20

FLIGHT. 3D Aerial action game built on OpenGL

20

gba-co-thread. experimental cooperative threading library for embedded ARM in pure C

20

Hero-port-gba. Attempt to port Hero Core to gameboy advance

15

Red. A Gameboy Color project

9

bpcore-gba-book-reader. Demo application using bpcore gba engine

5

tinyobjc. Tiny implementation of the gcc objective c runtime for microcontrollers

5

bpcore-project-template. Lua

5

hyperwing. Lua

5

eb-java. Java Virtual Machine implementation for microcontrollers

4

Celeste-Classic-GBA. Fork of Celeste GBA, added autosave patch

4

gba-flash-fs. The flash filesystem api for GameboyAdvance from Skyland

3

gba-multi-example. C

3

raw_to_asm. convert signed 8-bit raw audio to an ASM file

3

gba_rom_filesystem. C++

2

BPCore-Typescript. Typescript bindings for BPCoreEngine

2

eb-monaco-8.

2

sge. C++

2

Threaded-Matrix-Multiply. Matrix multiply algorithm split across two parallel threads.

2

spotcheck. C++

2

bpcore-gif-demo. Lua

1

GBA-Objc-Dispatch-Profiling. Objective-C on a gameboy advance: Measuring the overhead of dynamic method dispatch in objc embedded port

1

batch-tabify. Emacs functions for tabify/untabify across multiple files

1

strategy. C++

1

meteorain-gba. Meteors are falling from the sky! Avoid them as long as possible to make an high score! This Game Boy Advance game is my entry for the GBA Jam 2021, and is made 100% in LUA. Download precompiled GBA rom from: https://drludos.itch.io/meteorain-gba-jam-2021

1

vector. C++ vector interface implemented in C

1

EBL. EBL is a lisp dialect

1

coralc. C++

1

skyland-modding. Skyland Engine ROM, for people who want to play with the scripts

1

alpine-adventure. mountain exploration game

1

awesome-gbadev. A curated list of Game Boy Advance development resources

1
36
Apply