ouzel. C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
980HTTPRequest. Single-header C++ HTTP request class
969rtmp_relay. RTMP relay
68volkswagencpp. Volkswagen C++ makes your tests pass when run on a CI server
55contenttype. Go library for HTTP content type negotiation
54SoftwareRenderer. Simple header-only C++ software renderer
35RealisticWaterSceneNode. Realistic water scene node for Irrlicht
29signature_check. Mach-O signature check
24bin2h. Store binary file in C header
24cppsocket. C++ socket wrapper
21hlibs. Header-only C++ libraries
19self. Proposal for a self keyword for C++
9cocos2d-x. cocos2d-x for C++
6OuzelShadingLanguage. Ouzel Shading Language is a high-level language, designed for writing cross-platform shaders
5gamepads. Gamepad configurations
4rebellion. Utilities for Star Wars: Rebellion board game
3smart_ptr. Custom smart pointer implementation
3FlurryX. C++ wrapper for Flurry Analytics for Cocos2d-x
3CCShake. Shake action for cocos2d-x
3json. C++
3xml. C++
3ini. C++
3websocket. C++
3easing. Header-only C++ easing library
2ouzel_spine. Ouzel Spine import
2tvos-test. cocos2d-x test with tvOS
2NoPreprocessor. C++
2ecs. C++
2FileStdio. C++
2denoise. A simple command-line tool that removes noise from audio files
1Xcode-shortcuts. Xcode shortcuts
1omath. C++
1carddetection. Playing card detection
1metalpp. Header-only C++ Metal wrapper
1oc. C
1video_play. Video player using Ouzel engine and libav
1nginx-screenshot-module. C
1chat. C++
1EmptyWindow. Objective-C++
1date. C++
1pcmplayer. C++
1decimal. C++
1plist. C++
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