I disassemble old software to find the juicy bits inside.
megadev. A Sega Mega CD development framework in C and 68k asm
327chrgfx. Converts to and from tile based graphics used in retro video games
77jstrings. A tool for finding JIS-based Japanese characters in binary data
43sgdk_nix. Makefiles and instructions for using SGDK in *nix environments
34pc98_disks_in_linux. Notes relating to using PC9801/9821 (and possibly other retro PC system) disks in Linux
21mmd_loader. This is an example project for loading and executing an MMD file as used in Sonic CD, and can be used as a basis for original Mega CD homebrew projects
15interleave. Utility for interleaving bytes from input files into one output file
12prettydasm. A tool to format text disassemblies (primarily from MAME) into pretty HTML
7dumpster. Tool for dumping data from ROMs and other images, especially from older video game consoles
6mdgfx. Sega Mega Drive graphics tools for retro game dev projects
5dumplib. Library for working with media images (ROMs, disk images), especially from older video game consoles
4ds2png. Converts Sega Digitizer System III data files to split PNG images
3palviewer. A Windows forms component for viewing and working with 8 bit color palettes
2mdNewTest1. Just messing around with Genesis programming
2stringsearch. Small utility for finding strings in a binary file
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