impactjs-eventchain. A function to help script sequential events in ImpactJS.
40beehive.lua. A behavior tree implementation in lua.
28blaster. A twin-stick shooter written in Phaser.
26TESound. TEsound is a sound manager for the Love2D framework.
22sublime-impactjs. A package for doing ImpactJS development in Sublime Text 2.
18impactjs-statemachine. A state machine implementation for ImpactJS.
18impact-dev-server. A development server for ImpactJS as a Node.js app.
16ImpactJS.tmbundle. A TextMate bundle for the ImpactJS JavaScript game engine.
7impactjs-combos. Combos for ImpactJS.
5pyxel-edit-cli. A barebones PyxelEdit exporter.
5squeak.lua. A small, opinionated game framework.
4generic-platformer. A short game.
3nowify. performance.now() polyfill that works with browserify
2impactjs-behaviors. A lightweight behavior framework for ImpactJS
2cargo. LÖVE asset manager
2burrowdefender. A game prototype in which you play a bunny that can dig and build.
1atom-impactjs. An ImpactJS package for the Atom editor.
1coryd.dev. 🎧 The source for my personal site. Built using 11ty.
1js-gamekit. A JavaScript library useful for building games.
1impactjs-dash-generator. Generate Dash docset sqlite data from ImpactJS HTML documentation.
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