Game dev, C++, multithreading, Runtime Compiled C++, voxels, graphics. Co-founder of enkisoftware with @juliettef
enkiTS. A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
2kenkiMI. C and C++ Minecraft Importer library
109enkiTSExamples. Examples for enkiTS
95BunnyLOD. Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification
79RCCpp_DX11_Example. Runtime Compiled C++ example based on the Dear ImGui DirectX11 Example
49microprofile. Clone of https://bitbucket.org/jonasmeyer/microprofile
44RuntimeCompiledCPlusPlus. Make changes to your C++ code at runtime
13Remotery. C
11themachinery-books. This repository contains the source of "The Machinery book " and some other books.
11openal-soft-OLD. Fork of OpenAL Soft from git://repo.or.cz/openal-soft.git. See http://kcat.strangesoft.net/openal.html
5sjson. sjson: no {} needed around the whole file; "=" is allowed instead of ":"; quotes around the key are optional; commas after values are optional; read access through compile time hashes much faster than string compares
3intel_occlusion_cull. Intel's Software Occlusion Culling demo with my modifications
2openal-soft. OpenAL Soft is a software implementation of the OpenAL 3D audio API.
2nanogui. Minimalistic GUI library for OpenGL
2bgfx. Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
1bgfx-renderthread-test. BGFX Render Thread Test
1renderdoc. RenderDoc is a stand-alone graphics debugging tool developed by Crytek
1ImGuizmo. Immediate mode 3D gizmo for scene editing
1libRocket. libRocket - The HTML/CSS User Interface library
1ToyPathTracer. Toy path tracer for my own learning purposes
1glewfw. GLEW and GLFW combined as a shared library.
1apitrace. Tools for tracing OpenGL, Direct3D, and other graphics APIs
1imgui. Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
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