SSGI-URP. Screen Space Global Illumination for Unity Universal Render Pipeline
383C3DE. C3DE is a 3D Game Engine powered by MonoGame
129Unity-toolbox. A collection of scripts that I use with Unity
109oxrsys. C++
85FastPostProcessing. A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity
71TES3Unity. TES3Unity is a recreation of the Morrowind Engine into Unity with gameplay/graphics enhancements. Also adapted for VR headsets.
69FSOpenXRHandTracking. An Unreal Engine 5 plugin for Hand Tracking using OpenXR extensions, and nothing more :)
36OpenXRExtended. An Unreal Engine plugin that natively exposes advanced OpenXR features such as AppSW, FFR, and more — no additional plugins required. Build your VR application in Unreal Engine exactly as it should be: clean, direct, and fully OpenXR-compliant.
36Maze3D. A 3D Maze game written in JavaScript for WebGL
27XRCinematicImageEffects. The Unity's Cinematic Image Effects optimized for Virtual Reality using Single Pass Stereo Rendering
22Vridge.Kinect. Using the Kinect sensor with RIftcat/Vridge has head and hands trackers.
21UnityJSONSceneExporter. Unity JSON Scene Exporter
18ImUnrealLauncher. C++
14StylisticFog-URP. Port of the old Stylistic Fog Effect (Height fog + distance Fog) for Universal Render Pipeline
10Kinect-WS. A server application that send Kinect data over network using the WebSocket protocol
10Unity-UniversalVR. A set of scripts to uniformise your VR developments with Unity (Oculus / OSVR / OpenVR / GoogleVR / etc..)
10Atlantis.js. A game engine written in JavaScript with an API close to XNA/MonoGame
10WindowsMRLinearToGamma. An image effect allowing you to use the Linear color space with Windows Mixed Reality.
9demonixis.tutorials. Xna and MonoGame tutorials
9InMoovUnity. A robotics framework powered by Unity 3D to make the InMoov robot alive!
8ESMSharp. ESM parser for Morrowind, Oblivion, Skyrim, Fallout 3 & Fallout 4
7oxrsys-unreal. An OpenXR plugin for Unreal Engine with MacOS support
7SteamVREnabler. A tool to enable or disable the SteamVR runtime.
6MonoGameRayTracer. A WIP raytracer using MonoGame
6XNAGizmo. C#
62MGFXGuiConverter. A frontend for 2MGFX (MonoGame Shader Converter)
5Vridge.3dRudder. 3dRudder driver for Vridge. It allows positional tracking with SteamVR
4Atlantis.java. An Experimental game engine written in Java with an API close to XNA/MonoGame
4ARToolkitVR. A small hack to get ARToolkit working in VR with Unity3D.
3OSVR-Ximmerse. An OSVR plugin for the Ximmerse' Outside/In Controllers
3ramneumneum. HTML5/JavaScript Game Shooter, created during the "Game Dev Party 2" event.
2Vridge.NoloVR. NoloVR driver for Vridge
2YnaEngine. C#
2InMoovSharp. InMoov core C# library and tools used by InMoov Unity
1ECSSharp. An attempt to write an Entity Component System in C#
1GodotGPUTerrain. A WIP port of C3DE terrain system into Godot Engine
1HDKReader. Sandbox to read OSVR HDK data
1Vridge.LeapMotion. Using LeapMotion as 6DOF controllers with Vridge
1spaceranger. A very basic shoot them up made with pico-8
1TheLostMaze-XNA. The first version of the game The Lost Maze, made with XNA and ported to MonoGame
1sharpchip-8. SharpChip-8 is an experimental Chip-8 interpreter/emulator written in C# and using OpenTK
1Amstrad-CPC. Amstrad CPC source files
1UnrealRegPatcher. Easy way to register a custom build of Unreal Engine to the Windows registry
1