The deer is evil for being weak
three-html-to-canvas. HTML -> SVG ForeignObject -> Canvas -> ThreeJS Projection Material
127three-ml-sharp. Image -> Apple's ML SHARP -> Point Cloud -> Three JS GPGPU -> Particle System
114three-particles. Self-Shadowing Particles + Tracery Effect
76three-skull. JavaScript
35three-desert. JavaScript
17three-particle-swarm. JavaScript
17three-keyboard. Rapier-driven physics controlled by browser window movement in Three.js
8three-inflated-text. JavaScript
6fractal-gradient. JavaScript
4three-bas-relief. JavaScript
4three-vite-boilerplate. JavaScript
4svg-physics-engine. Demo showcasing SVG rendering with physics using Matter.js and p5.js — check it out in action: https://cullenwebber.github.io/svg-physics-engine
3three-ghost-shader. JavaScript
2three-clothing. Three.js infinite grid with WebGL text rendering and shader-based borders
2awards. JavaScript
2wesley-demo. HTML
1three-dissolving-text. JavaScript
1threejs-utils. A toolkit of scenes, materials, and helper functions gathered from different Three.js projects.
1three-flower. JavaScript
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