Nantes, France

Florian Morel

Elite
@ayamflow

virtual-scroll. A low-level library to create custom scroll behaviors.

509

glsl-grid. Draws an antialiased grid along the X/Y/Z direction of a mesh.

73

vue-route. Routing directive for Vue.js, inspired by ng-view.

73

glsl-2d-primitives. SDF functions to draw 2d shapes in glsl.

39

raf-scroll. A scroll event that fires only once per frame.

38

ogl-tools. WebGL tools for use with the OGL library

37

standalone-shader. A native webgl wrapper for 2D shaders.

35

glsl-barrel-pincushion. Distort UV using barrel or pincushion

34

tweakpane-image-plugin. An image input plugin for tweakpane

25

schlick-curve. Schlick's fast Bias & Gain function for custom easing

23

glsl-layer. Layer texels on top of each other in the same shader.

19

vue-loader-mixin. Loader mixin for Vue.js

19

Kami-MangaDownloader. A Mac OS X application to download scanlations from popular online manga readers.

17

patchwork. A gulp-based, npm-oriented boilerplate

17

fps-control. A naive FPS throttler implementation

17

infinite-random-list. An infinite list of shuffled elements

14

webgl-spy. JavaScript

13

windowsill. Abstracted, debounced windows events.

13

vue-debug. A Vue.js plugin for debug helpers

13

texture-combine. A tool to combine different RGB/A channels into a single texture

13

turfu-starter. A project boilerplate for the web of the future. Le turfu.

12

noop-starter. A barebones modern web project starter

11

hear. Listen to any event, with a single API.

10

three-tools. WebGL tools for use with threejs

10

AngularInject. Convenient Sublime Text 2 Plugin to quickly inject a dependency into any AngularJS module

8

image-progress. A wrapper for loading image via XHR and dispatching loading events.

8

gobelins-nobuild-starter. A barebones starter with no build step and no dependencies :)

7

esbuild-glslify. esbuild plugin for glslify

7

opz-parser. A Javascript MIDI parser for the Teenage Engineering's OP-Z

7

sniffer. A browser sniffing util

4

images-ready. Wait for a set of images to be loaded.

4

controlkit.js. A lightweight controller and gui library

4

bindall-standalone. Standalone version of underscore's _.bindAll() function

3

sketch-starter. Tiny boilerplate with Sketch.js for Canvas/WebGL experiment.

3

srs-system. A (naive) javascript Spaced-Repetition System (SRS) for flashcards-based learning

3

canvas-experiments. Source for all my published JS/Canvas experiments.

3

ugl. µgl is a micro WebGL2 engine, made for learning purposes.

3

size. Small util to centralize and debounce window 'resize' events.

2

trickbag. Add support for (stacked) mixins into any object.

2

polygon-centroid. Return the centroid for a given convex polygon.

2

sublime-text-config. Sublime Text 2 plugins & config

2

workflow. List of tools & apps of my front-end workflow

2

dotfiles. OS X dotfiles FTW

2

webgl-experiments. JavaScript

2

redraw-dom. Forces the browser to synchronously redraw a DOM node.

2

vue-query. Vue.js plugin for DOM utils (querySelector, add/removeClass)

2

impetus. Agnostic utility for adding momentum to anything. It's like iScroll, except not for scrolling. Supports mouse and touch events.

1

canvas. A lightweight wrapper around the <canvas> element to ease context and ratio handling.

1

ogl. Minimal WebGL Library

1

canvas-color-space. Proposed web platform feature to add color management, wide gamut and high bit-depth support to the <canvas> element.

1

color-experiment-workshop. A one week JS experiment based on a chosen color.

1

quick-stub. some personalized file stubbing tools

1

glsl-conditionals. Functions designed to avoid conditionals ported to glslify

1

jpo-gobelins-2014. Three.js mapping experiment

1
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