splines-lib. Library of cubic spline utilities
337sun-sky. Various sun/sky models, convolution of theta/gamma-parameterised models
257sh-lib. Spherical/zonal harmonics library
147distance-occlusion. A library of distance and occlusion generation routines
114colour-blind-luts. Code for simulating and correcting for various types of colour blindness, and generating LUTs for same
76distribute-lib. Small library for distributing uniformly-generated uint32_t values (such as from an RNG) over a wide variety of types, shapes, and ranges.
19height-map-shadow. Fast sweep algorithm for generating a shadow boundary heightmap from a source heightmap.
16cube-map-lib. Various utilities for dealing with cube maps, and spherically-projected cube-map height fields.
12fitting. Constants for converting between different order Bezier curves
5arg-spec. Command-line option parser
5astc-encoder. C++
5stl-extras. Some useful STL-style containers
4vl. Vector/matrix library
3halcyon. Mobile game engine mostly written in 2013. Supports iOS and OSX.
2ev. Simple recursive descent expression parser
2bgfx. Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
2imgui. Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
1colour-blind-tests. Test Results for Colour-Blind Simulation and Correction
1GENie. GENie - Project generator tool
1andrewwillmott.github.io. Github landing page
1rtiow. Simple recursive and batch versions of "Ray Tracing in One Weekend" for illustration purposes.
1bimg. Image library.
1homebrew-stuff. Homebrew install formulae for various tools
1minizip. .zip archive handling library extracted from the zlib distribution
1bx. Base library used across multiple projects
1config. Configuration system supporting json or yaml settings files
1